53 pages 1-hour read

A Knight of the Seven Kingdoms

Fiction | Novel | Adult | Published in 2015

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Part 3Chapter Summaries & Analyses

Content Warning: This section of the guide includes discussion of graphic violence and death.

Part 3: “The Mystery Knight”

Part 3, Pages 235-262 Summary

Dunk and Egg travel from Dorne via Oldtown on their way to the North. There, Lord Beron Stark is hiring knights to fight back against Ironborn raids on the coast. While traveling, they come across the head of a man who has been executed for treason. Egg remembers the man, a septon who, three days earlier, had been “preaching against Lord Bloodraven” (236). The beheaded body is rotting in a cage. Dunk remembers the rumors about the Hand of the King, Bloodraven (also known as Brynden Rivers), having “informers everywhere.”


Six days later, Dunk and Egg are feeling hungry. Hearing a sound on the trail behind them, they hide. A group of knights and lords ride by and spot the duo hiding in the forest. One of the knight’s sigils features three black castles on an orange field. This belongs to Lord Gormon Peake from Starpike, who is riding with Lord Alyn Cockshaw and Ser John the Fiddler, who claims to be a “vagabond hedge knight” (244). Peake and Cockshaw insult Dunk, but Ser John is more courteous. As the lords resume their journey, Ser John invites Dunk to join them at a nearby tourney being held to celebrate a wedding between Ambrose Butterwell and a Frey. Dunk declines.


Dunk remembers Ser Arlan telling him about how Peake killed Roger of Pennytree (Arlan’s squire before Dunk) at the Battle of the Redgrass Field. The sigil of three castles on an orange field, Egg says, represents the three castles that the Peake family owned. Now, they have only one, having forfeited two castles to the Crown after taking part in the Blackfyre Rebellion. Dunk suggests that they delay their journey north in order to visit the wedding; they may be able to win some money to pay for their journey north. They try to find accommodation in an inn but are turned away in favor of lords who will pay better.


Camping in the woods, Dunk and Egg meet three other hedge knights who also plan to enlist in the tournament: Maynard Plumm, Kyle the Cat, and the reserved, determined Glendon Ball. Ball insists that he will win the tournament and claim the prize: a dragon’s egg. The hedge knights discuss the political situation in Westeros, and Dunk is reminded again that Bloodraven has spies everywhere.


The next day, Dunk and Egg arrive at Whitewalls, the castle where the tournament and wedding are being held. Egg notices that many of the sigils of the knights on the lists belong to “rebel lords” who joined the Blackfyre Rebellion against the Crown. Dunk urges Egg to keep a low profile and not to alert anyone to his identity. Egg tells Dunk about Glendon Ball’s father, known as Fireball, who joined the Blackfyre rebellion after feeling betrayed by King Daeron. He was killed at Redgrass Field by “some common man, no one knows who” (262).

Part 3, Pages 263-286 Summary

At the wedding, Dunk is seated beside Ball, and he listens to him complain about his positioning. He feels he should be given a more prestigious place in honor of his father. When he curses Bloodraven, Dunk is cautious. Dunk steps outside, and while urinating, he overhears a conversation between Lord Peake and an unknown person. They are discussing urgent plans, which focus on dragon’s eggs and an unnamed someone who must prove himself to be “his father’s son” (274). The men have been assured that the dragon’s egg can hatch, even though no egg has hatched in many years. Sensing the men are in a conspiracy of some kind, Dunk quietly returns inside.


During the feast, Dunk finds himself involved in the bedding tradition, thanks to the encouragement of John the Fiddler. He carries the “nearly naked” young bride up to her bed as the guests cheer. Inside the bed chamber, he spots the prized dragon’s egg. When he touches it, however, he is accosted by an angry man. Dunk recognizes his voice as that of the mysterious figure from outside. He does not recognize the man but feels the need to obey. He leaves the egg.


Feeling increasingly drunk, Dunk seeks fresh air. John the Fiddler again engages him in conversation, claiming he recognizes Dunk. John claims that Dunk was in his dream, dressed in the Kingsguard white armor. John believes that his dreams come true, as when he dreamed that his brothers were dead and when he dreamed of a dragon hatching at Whitewalls. He seems upset when Dunk does not share his enthusiasm.


John promises to bring Dunk into his service in the future, insisting that he “must have the dragon’s egg” (285). Lord Peake appears and suggests that John go to bed. When alone with Dunk, he asks what John promised the hedge knight. When Dunk mentions a lordship, Peake threatens him. He warns Dunk not to tell anyone about their conversation.

Part 3, Pages 286-306 Summary

Dunk stumbles to his room. He finds Egg awake, reading a book of heraldry. Egg has been fighting other squires because they accused his father of being a “kinslayer,” though he did not reveal his identity. Egg believes that this is a “traitor’s tourney,” full of knights who fought on Daemon’s side in the rebellion. Since he has no shield, Dunk has purchased a new shield that still bears the previous owner’s sigil. Still feeling the effects of the wine, he tells Egg to enter his name in the lists as the Gallows Knight, named after the hanged man on his sigil. He will compete as a mystery knight, just in case anyone remembers the story of what happened to him at Ashford.


The next day, Dunk is very hungover. Though he is confident about his first match—his opponent’s sigil is a snail—Dunk is unhorsed by Ser Uthor Underleaf. The knight aims his lance at Dunk’s head and knocks him out. Dunk nearly dies, and when he wakes up, he realizes that he must surrender his armor and horse to his foe. He wanders through the courtyard, feeling regretful. Spying the wedding performers as they carry a chest toward a carriage, he tries to engage them in friendly conversation. They glare at him, and Dunk walks away.


He talks to Kyle the Cat and Maynard Plumm, who suggest that he could flee before having to give up his horse and armor, but Dunk insists that he must do the honorable thing. He wonders whether he should send Egg back to his father—without these items, he doesn’t need a squire. When he puts this idea to Egg, Egg disagrees but obeys Dunk and leaves.

Part 3, Pages 306-329 Summary

In a sour mood, unable to pay the ransom for his armor and horse, Dunk visits Ser Uthor. He is a frequent competitor in tournaments—rather than a hedge knight, he is a tourney knight. He uses his unimpressive appearance to fool his foes, betting heavily on himself before he loses in the latter stages of the tournament. Among the coins in his winnings, there is one bearing the head of Daemon Blackfyre, and he calls it traitor’s gold.”


Ser Uthor also reveals that while Ser Glendon’s father was a famous knight, his mother was a “camp follower” named Penny Jenny. Ser Glendon is often taunted with the nickname Pussywillows, the name of the brothel where his mother worked and he grew up. Ser Uthor is confident that he can beat Ser Glendon Fireball, and he hints that he bribes the officials to pair him up with profitable opponents. He even offers Dunk employment, losing to him in fixed jousts at other tournaments. He tells Dunk that someone paid him to kill Dunk during their joust, and he warns Dunk that he has an enemy.


Dunk cannot find Egg. He talks to Ser Glendon, and they agree that they are surrounded by untrustworthy people. Dunk visits John the Fiddler to ask after Egg, and he again tries to recruit Dunk. He speaks like he is more than a hedge knight, and he confronts John, who freely admits it is true. Dunk also notices that he has similar eyes to Egg.


Lord Peake enters and insists that all will be revealed “soon enough.” John departs for a joust and, when he is alone with Lord Peake, Dunk notices that the man refers to John as though he were royalty. This tournament, Dunk realizes, is a pretext for “another Blackfyre rebellion” (320). Peake confirms this, insisting that the king is weak. If they can hatch a dragon from the egg, then nothing will stand in their way. He warns Dunk not to leave the castle.


Rumors spread that someone has stolen the dragon’s egg. Ser Glendon Ball is accused of the theft by Peake, who demands that Ball be locked up. Dunk cannot find Egg, and, while searching, he finds himself in a confrontation with Alyn Cockshaw. The lord admits to bribing Ser Uthor to kill Dunk, as he did not appreciate the attention Ser John the Fiddler paid to Dunk on the road. He admits that John the Fiddler is actually Daemon Blackfyre.


They fight, and Cockshaw stabs Dunk, who throws him down a well. Maynard Plumm arrives and helps the injured Dunk, then tells him where to find Egg. He reveals that he is Bloodraven’s agent, there to investigate a Blackfyre conspiracy that is using the wedding and the tournament as a cover story.

Part 3, Pages 329-355 Summary

Egg is being held in the sept with Lord Butterwell. He has revealed his identity to Butterwell, who is terrified that he will face repercussions because Egg lied to him, claiming that he and Dunk were spies sent by Bloodraven. Butterwell is panicked and disillusioned with the potential rebellion, pointing out that Daemon does not even have his father’s sword.


The doors open, and Black Tom Heddle, Butterwell’s son-in-law, enters. Egg warns that his father’s soldiers are heading to Whitewalls at this moment. Tom tries to kill Egg to kickstart a new rebellion, but Dunk arrives and kills him. Caught in a conspiracy, Dunk tells Egg to flee with Lord Butterwell. He will buy time by confronting Blackfyre II, son of the Blackfyre Rebellion’s leader, and demand that Ball be freed because he is not the thief.


Outside, Ball demands a trial by combat. He defeats Daemon and proves his innocence. Beyond the walls, an army is spotted. Dunk is met by Bloodraven himself, and the Second Blackfyre Rebellion ends “with a whimper” (349). The heads of Gormon Peake and Black Tom Heddle are hung up as a warning.


Bloodraven notes how Egg has changed: The young boy is more confident and forceful after his time with Dunk. Rather than return to his family, Egg insists on staying with Dunk. Bloodraven suggests that Egg is the dragon born at Whitewalls, as seen in the dream, and he acknowledges Dunk’s role in foiling the rebellion. Whitewalls will now be torn down so as not to become a significant site for future rebellions. Bloodraven also agrees to pay the ransom for Dunk’s horse and armor.


Dunk realizes that Bloodraven was aware of the rebellion plot when he tells Dunk that the egg was never actually stolen. Instead, it was taken by one of Bloodraven’s agents. One of the performers climbed up the privy shaft, Dunk believes, and took the egg. Dunk and Egg resume their journey north.

Part 3 Analysis

Of all three novellas in A Knight of the Seven Kingdoms, The Mystery Knight is the most preoccupied with the fate of children born outside marriage. In the Seven Kingdoms, the status of children born outside of wedlock is fixed, at least for noble families. Formal mechanisms exist for the assigning of names, while the legitimizing of a child by a father is an administrative process that is widely acknowledged. In The Mystery Knight, the principal characters are either born outside of marriage or have their fate tied to those who are. Dunk reminds Egg that he was likely born outside marriage, which forces the highborn young prince to reflect on his internalized prejudice against children like Dunk. Elsewhere, Ser Geldon Ball is fighting to prove himself as the heir to his father’s reputation, yet he is castigated and mocked by many who dismiss him. The Second Blackfyre Rebellion may never truly gather motion, but it is as focused on the right of a son born outside of marriage as the First Blackfyre Rebellion. Throughout the story, those born out of traditional family units are met with prejudice that is so intense in the structured, hierarchical society of the Seven Kingdoms that they feel the need to perform great deeds to prove their worth. Their lives, the novella suggests, are a constant war against judgment that demands action. The prejudices against people like Ser Geldon highlight The Disparity Between Noble Heritage and Personal Virtue as Westerosi highborn society shows its lack of collective virtue through its treatment of Ser Geldon and others like him.


In The Mystery Knight, John the Fiddler poses as a hedge knight to disguise his treasonous intent and the fact that he is Daemon Blackfyre. In his mind, he is a royal prince, and his allies treat him as such, referring to him as his “grace” even when he is trying to maintain his cover story. The character of John the Fiddler is instructive because it reveals an understanding of class consciousness among the supposed ruling class. John the Fiddler is a hedge knight seen from the perspective of a potential ruler. While most knights look down on the hedge knights, believing they are unworthy of their time or attention, Daemon is fascinated by someone like Dunk, who can embody so many chivalric traits while lacking in the social standing that is so important to Daemon.


Daemon’s identity of John the Fiddler becomes an opportunity for him to assume the estimable traits that he sees in hedge knights like Dunk. He performs the role of a chivalric hedge knight to explore his understanding of chivalry from a different perspective. While posing as a hedge knight, he is effectively in a downwardly mobile position, but he cannot maintain this pretense, as he cannot separate himself from the trappings of royal life and royal entitlement. While the true hedge knights sleep under the stars and try to compete in the tourney, John the Fiddler stays in a resplendent pavilion and takes part in fixed jousts because he has the money to bribe officials. His bribes are even larger than those of Ser Uthor, an experienced tourney knight who believes that he has the better of the tournament rules. Daemon’s inability to truly commit to his disguise reveals the cynicism that infects so much of chivalry in the Seven Kingdoms. He is fascinated with Dunk because Dunk is an authentic expression of an identity that Daemon can only perform in fits and bursts. Dunk is a true embodiment of the idea of knighthood because he does not know any other way to exist; Daemon is a cynical expression of the chivalric code as glimpsed from the top down, in which knighthood is only a mask to be worn in the service of self-interest.


The Mystery Knight is also significant in the way that it charts Egg’s growing sense of identity. Much like Daemon, Egg is a member of a high social class posing as a lowly figure. Unlike Daemon, Egg is committed to the ideals that Dunk is teaching him, highlighting the theme of Loyalty and Mentorship Across Class Divides. However, although part of his promise to Dunk is to maintain his secret identity, Egg cannot completely separate himself from his family loyalty. As he surveys the lists of the knights in the tournament, he is displeased by the number of “rebel lords” he sees before him. They betrayed his family before he was born, yet Egg cannot completely abandon his inherited distaste for these traitors. As a squire, Egg lacks the means to effect change in the world around him. He is the squire to a hedge knight; in terms of social status, he is one of the least powerful people at the tournament, save for the peasantry. In his boot, however, he hides a sigil ring that identifies him as a member of the royal family and makes him one of the most powerful people at the tournament.


The movement of the ring represents Egg’s growing agency: Fearing that a plot is afoot, Egg shows his ring and identifies himself as a Targaryen prince. By the end of the novella, the ring is on his finger rather than in his boot, signifying the extent to which he has begun to assert agency over his identity and agency over the world around him. This small act shapes history, helping to put down a rebellion and emphasizing The Quiet Shaping of History Through Small Acts. Yet Egg does not abandon his ideals, highlighting how he has grown beyond the empty values of the aristocracy and come closer to Dunk’s authentic nobility. He maintains his royal identity but remains squire to Dunk, forging a synthesis of the two identities that is more realized by the end of the novel. Bloodraven notes the change that has come over Egg, a blending of royal privilege and chivalry that is unique in the Seven Kingdoms. Egg’s decision to show and wear his ring while remaining as squire to Dunk suggests that he is coming to terms with the reality of his identity and his potential for power.

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