69 pages • 2 hours read
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Content Warning: This section contains cursing and depictions of graphic violence.
Carl runs to the building where Signet left Donut. Mordecai gives him updates. Her health went to zero, but a special “Cockroach” skill from her Class activated, keeping her alive. Carl arrives to see Donut and Mongo surrounded by monsters called Street Urchins, with big black spikes. Donut and Mongo are both pierced all over with spikes. Mongo has doubled in size, but his health is failing. The game text explains that urchins clean the corpses and refuse from the abandoned city and will not bother crawlers unless they get in the way. Carl realizes that they were attracted by the shelter made of garbage that he erected around Donut. He tears the structure down, throwing bits at the urchins to keep them distracted. When the structure is gone, the urchins leave. He cannot move Donut until sunrise, so he sits to wait. Mongo falls asleep by his side. Carl watches Donut breathe and thinks, “this is my family” (143).
At dawn, Donut wakes. They head for the settlement Mordecai originally told them to find. They stop briefly at the remains of the circus, where the stairwell to the next floor has opened.
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Challenging Authority
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Class
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Class
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Good & Evil
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Memory
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Power
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Teams & Gangs
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War
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