Jake Drake, Know-It-All

Andrew Clements

41 pages 1-hour read

Andrew Clements

Jake Drake, Know-It-All

Fiction | Novel | Middle Grade | Published in 2007

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Symbols & Motifs

The Hyper-Cross-Functional Bluntium Twelve

The Bluntium Twelve computers that Lenny Cordo offers as grand prizes for winning the science fair symbolize the potential for being led astray by the wrong kind of reward. Not only does Jake end up violating his own moral code in order to pursue the computer, but pursuing the computer also robs him of the joy of learning something interesting about magnets and spending time with his best friend. This demonstrates that the wrong kind of reward can lead to several kinds of unfortunate consequences. The lure of the Bluntium Twelve has a similar impact on many of the other children at Despres Elementary, who, like Jake, become more focused on winning one of the computers than on being good classmates to one another. The computer even tempts Jake’s father into butting into Jake’s science fair plans in Chapter 5. Before Jim learns about the computer, he has advice for Jake, but he does not try to insert himself into the plans—however, as soon as he hears about the Bluntium Twelve, he whistles and lets Jake know how impressed he is with this prize. His next words suggest that he now sees himself as part of the process: “Well, I guess we had better get right to work,” he tells Jake (35). Jake explicitly connects the computer to these kinds of negative consequences in Chapter 8 when he realizes how much joy has been taken away from the science fair by the prospect of winning the Bluntium Twelve. He thinks about the kids dropping out and the way Willie’s attitude toward the science fair has changed and explains, “I got mad at Mr. Lenny Cordo. I thought it was all his fault that everyone was so upset about the science fair. Everyone was going nuts about his new computers” (59).

Magnets

The magnets that Jake uses as the basis of his science fair project are a symbol of the relationship between Jake and his best friend, Willie. Jake makes this explicit at the end of Chapter 9 when he comments that he and Willie are “like that […] good partners [who] stick together” when either one needs something, “[l]ike magnets” (68). This symbolic use of magnets is supported throughout the text. The two boys are drawn together like magnets, spending much of their free time together—at least until the science fair temporarily intervenes. When Jake begins working on his electromagnet, it is something he has to construct, like a relationship, and he finds that the process is not as satisfying when he is doing it by himself—just as relationships are not as satisfying when one side is doing all the work. As soon as the two boys are working together again, Jake’s satisfaction skyrockets. The two put a lot of care and energy into the magnets they create together, mirroring the way they are now working together to put care and energy into their relationship. The whole of Chapter 10 is devoted to making the point that both boys make important contributions to the creation of the magnets—and have a great time doing it because they are together. The end result is extra-strength electromagnets that both boys are proud to demonstrate at the science fair—this reflects the extra-strength friendship that the two boys have also been busy forging.

The Scientific Method

Jake’s explanation of the scientific method in Chapter 6 not only guides his science fair project but also symbolically functions as a model of the way people can think about their own experiences in the world. He explains the scientific method thoroughly and notes that it begins with observations of the world. These observations generate questions and hypotheses about the answers to the questions. Hypotheses can be tested through experimentation, and the results of this testing can be used to draw conclusions. This is exactly what Jake does when he notices the collection of objects in his junk drawer and remembers reading about electromagnets. He wonders if he can make an electromagnet and hypothesizes that he can, and when his first experiment fails, he wonders why. He hypothesizes that the battery is dead, runs an experiment to test this idea, and finally succeeds in making his first electromagnet. From this, he concludes that the process works and makes it the basis of his science fair project. He runs the actual project according to the same scientific method. In a larger sense, though, Jake Drake, Know-It-All is the story of an experiment in Jake’s personal life. Jake’s observations of the world lead him to hypothesize that he will be happier if he does whatever he needs to do—including violating his own moral principles—in order to win exclusive use of the Bluntium Twelve computer. He tests this hypothesis throughout Chapters 2-7 but ultimately realizes that the result of his testing is his own unhappiness. In Chapter 8, he states his conclusions—and, importantly, lets these conclusions guide his choices moving forward, into the final chapters of the novel. This models how everyone, not just scientists, can benefit from the scientific method’s logical and reliable approach to answering questions.

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