55 pages • 1-hour read
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Content Warning: This section of the guide contains depictions of graphic violence, illness and death, physical and emotional abuse, and sexual content.
After Emilia and Wrath have sex, she experiences a sudden pain in her heart, originating from her Horn of Hades amulet. Wrath immediately transports them to the tower of Celestia, the Matron of Curses and Poisons. Celestia explains that the magic in Emilia’s amulet reacted dangerously with the waters of the Crescent Shallows.
To heal her, Celestia prepares a magical tincture. After Emilia drinks it, the pain disappears. Celestia then urges Wrath to stop hiding a secret from Emilia. Wrath takes Emilia to his private library and confesses that the summoning mark he placed on her neck is an unbreakable magical bond, created with her consent to save her life from Viperidae venom. He reveals their matching tattoos signify a marriage acceptance and that she is not betrothed to his brother, Pride—she is betrothed to Wrath.
Reeling from Wrath’s revelation, Emilia has a vision of sexual consummation. Her shock turns to anger over his deception, feeling he denied her a choice. Wrath explains that while the betrothal creates a powerful mutual desire, the mark was intended to subdue those urges and does not force her to act on them.
Wrath also reveals that the witch murders in the mortal realm have stopped. He explains that if their marriage is completed, her contract with Pride will be voided, but an annulment would require a council of three demonic rulers. Overwhelmed, Emilia asks to visit House Envy. Wrath reluctantly agrees to escort her.
The next day in her suite, Emilia hides the Horn of Hades amulet and discovers a silver vanity set, a gift from Wrath. She dresses in a black and gold gown he has provided. Upon their arrival at House Envy, a herald announces Emilia as a member of House Wrath. They are greeted by Envy, a rival prince, who taunts them about their arrangement.
Before leaving her, Wrath inspects Emilia’s chambers for threats. He gives her a dagger strapped to a garter for protection and assures her she can return to his home whenever she wishes. After he departs, Emilia is left alone in the rival court.
That evening, Envy sends Emilia a green velvet gown and an emerald necklace, summoning her to a private dinner. Envy proposes they cast a truth spell on their wine to ensure they speak honestly. Emilia agrees. Under its influence, she admits she is attracted to Wrath but denies loving him. Envy reveals that he is aware of her grandmother’s magical powers.
Envy shares details of his quest to find several divine objects: three spell books belonging to the goddesses the Crone, the Mother, and the Maiden; the Temptation Key; and the Triple Moon Mirror. He explains the mirror can show visions of the past, present, and future. Realizing this matches her sister’s words from the skull, Emilia accepts Envy’s invitation to view his collection of curiosities.
Envy leads Emilia to his gallery of divine objects, where she recognizes a grimoire she knows as La Prima’s spell book. Before leaving her, Envy directs her attention to a painting of the Curse Tree. She steals a book from Envy’s library.
The next morning, an emissary named Lady Sundra escorts Emilia back to House Wrath. She finds the castle empty but Wrath has left no message. Emilia looks at the book on House Pride she took from Wrath’s library but is unable to make sense of it.
After two days alone, Wrath’s general, Anir, invites her to the weapons room to begin combat training. During a break, Anir mentions Lady Sundra hopes to marry a prince, prompting Emilia to ask if Wrath was in love with someone before her. Just then, Wrath appears in the doorway, having overheard her.
As the novel’s central section, these chapters represent a turning point in the narrative. In particular, they reorient Emilia’s understanding of her world through the theme of The Search for Truth in a World of Deceptions. The revelation that Wrath, not Pride, is her betrothed reframes every prior interaction as an exercise in calculated omission. Wrath’s deception is strategically withheld information, a method of manipulation that pervades the political landscape of the Seven Circles. His confession is not offered freely but is forced by the intervention of Celestia, a figure who operates outside the princes’ direct political machinations and acts as a narrative catalyst for truth. Her goading highlights a crucial aspect of this world: Truth is rarely a gift and must be either demanded or magically extracted. This concept is literalized in Emilia’s subsequent encounter with Envy, where a truth spell becomes a necessary tool for honest communication. The existence of such a spell underscores the assumption that deception is the default mode of interaction in this world, positioning honesty as a rarity. Emilia’s primary challenge is developing the critical acumen to discern the underlying intent of characters from their outward signals.
These revelations drive the increased pace of Emilia’s character arc toward agency. This transformation engages with the theme of Asserting Feminine Power Through Rage and Desire, as her anger over Wrath’s deceit becomes fuel for self-determination. Her decision to seek refuge in House Envy is a calculated political maneuver designed to establish independence and gather information. This tactical mindset culminates in her theft of the grimoire from Envy’s gallery—a transgressive act that marks her definitive shift from a pawn in the princes’ conflicts to an independent player who is accumulating her own resources. Furthermore, her demand for combat training signals a move away from reliance on male protectors. She claims physical autonomy as a necessary component of her emergent power. Her fury, a force she once struggled to contain, will be honed into a tool for intellectual clarity and decisive action, allowing her to challenge the powerful figures who seek to control her destiny.
The narrative reinforces these internal developments through a tapestry of symbolism. The matching tattoos Emilia and Wrath share serve as an indelible physical manifestation of their magical bond. The revealed meaning of these tattoos at this point of emotional crisis between the couple acts as a counterpoint to their conflict, and a reassurance to the reader that they are destined to be together. The dagger Wrath provides is a similarly complex symbol; it is both a tool for her protection and an acknowledgment of her agency. By arming her, he shifts from being her sole defender to empowering her to defend herself. His assertion that “My home is your home, Emilia. You do not need an invitation” (198) encapsulates the duality of their bond: It is an inescapable tie that also offers a promise of sanctuary, complicating its nature as either a cage or a haven. Through imagery, this section increasingly shows the dynamic between Wrath and Emilia developing into a partnership of equals.
The introduction of the truth spell functions as a narrative device that accelerates plot and deepens characterization, allowing for a passage of exposition on the novel’s mythical framework. Envy’s revelations about the Triple Moon Mirror, the Temptation Key, and the goddess grimoires instantly provide Emilia with a new direction in her quest. The truth exchange deepens the characterization of both participants by stripping away their carefully constructed facades. Envy’s admission that his animosity toward his brother stems from a past grievance reveals a vulnerability beneath his cruel exterior, while Emilia is magically compelled to confront her own conflicting feelings when she states, “No. I am not in love with him. But I do not deny there’s an attraction” (213). In employing the truth drug, the novel enables Emilia’s narrative to tell the reader something about her feelings that she has hidden from herself.
These chapters expand the novel’s world-building, constructing a complex socio-political hierarchy that reinforces the theme of Exploring Moral Uncertainties for a Young Adult Readership. The detailed depiction of Envy’s court, with its rigid etiquette and displays of cultural capital through art, presents Hell not as a chaotic pit of suffering but as a structured society governed by intricate rules of engagement. Wrath’s tortured question to Emilia, “What kind of monster do you believe me to be?” (183), resonates within this context, highlighting his own struggle with his nature and the role he is forced to play. This nuanced portrayal challenges the reader to assess individuals based on their actions and codes of honor rather than their roles or appearance.



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