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In Quidditch Through the Ages, Rowling’s detailed explanations of the origins and evolution of Quidditch (via fictional author Whisp) reveal that witches and wizards have always been concerned with protecting the wizarding world from outside interference. In developing this theme, the author shows that Muggles have always been perceived as a threat to the wizarding world. This concern led Quidditch to become the highly regulated and supervised sport that it is today.
Throughout the historical analysis, Rowling repeatedly refers to wizards’ negative perceptions of Muggles. For example, the author describes how wizards and witches always assumed that Muggles would be tempted to “exploit” their magical powers (3). Even before the development of legal codes that require wizards to keep their abilities secret, the wizarding community protected itself by behaving discreetly. The author explains, “Witches and wizards kept to themselves long before the International Statute of Wizarding Secrecy came into effect” (3). The author makes it clear that this tension was not just a matter of paranoia but was caused by real persecution from Muggles that sometimes made life dangerous for witches and wizards. For instance, during the period of European Muggle colonization of North and South America, Muggles’ anti-magic prejudice was particularly high, making witches and wizards more vulnerable. This, in turn, led members of the North American magical community to use “great caution,” which “tended to restrict the growth of the game” (82). Rowling explains, “Quidditch reached the North American continent in the early seventeenth century, although it was slow to take hold there owing to the great intensity of anti-wizarding feeling unfortunately exported from Europe at the same time” (82), which might refer to actual historic witch persecutions, like those at Salem in the late 17th century.
She connects this wariness and sense of danger with wizards’ consistent efforts to keep Quidditch, and by extension, their magic and society, a secret. Author and early Quidditch expert Zacharias Mumps passed along his sage advice on the topic in his 1392 essay on the sport: “Choose areas of deserted moorland far from Muggle habitations and make sure you cannot be seen once you take off on your brooms. Muggle-repelling charms are useful if you are setting up a permanent pitch” (35). During the Middle Ages, the Wizards’ Council was concerned enough to pass laws banning wizards and witches from playing Quidditch near Muggle towns, and later, the International Statute of Wizarding Secrecy intensified these rules.
In today’s wizarding world, Quidditch is a highly regulated activity to ensure that the wizarding world is sufficiently protected. The author explains that the Ministry of Magic’s Department of Games and Sports has made Quidditch an organized affair, and players can only legally play on their pitches with anti-Muggle security. By detailing witches’ and wizards’ long history of keeping their magic and their favorite game a secret, the author shows the importance of protecting the wizarding world from Muggle interference.
In Quidditch Through the Ages, fictional author Kennilworthy Whisp admires the game for its incredible athleticism, skill, and style, as he praises “the poetry and power of Quidditch” (103). As the wizarding world’s most popular game, Quidditch provides witches and wizards with an ideal way to develop their athletics, and to come together to celebrate the best individuals in sport from across the globe. By discussing beloved Quidditch teams and players and their positive influence on wizarding society, Rowling advances her theme that Quidditch is a source of unity and celebration in the wizarding world, which mirrors the power of sport in the Muggle world, something most readers already understand.
Rowling credits particular players who developed the game and have spurred a continuing legacy on the pitch. For instance, Welsh Quidditch player Dangerous Dai Llewellyn became renowned for his risky style of play that thrilled Quidditch fans, especially those in his Welsh homeland. After he was killed by a Chimaera in Greece, Welsh wizards and witches commemorated his death with a day of national mourning. Llewellyn inspired other Quidditch players to take risks on the pitch, too. The author explains, “The Dangerous Dai Commemorative Medal is now awarded at the end of each season to the League player who has taken the most exciting and foolhardy risks during a game” (64).
While Quidditch fans have their preferred teams, the author suggests that everyone appreciates displays of athleticism, new styles, and strategies and enjoys the spectacle of a well-fought Quidditch match. For instance, she calls Bulgaria’s Vratsa Vultures “one of the most thrilling teams in the world to watch” (76) because of their inventive plays. The German team, the Heidelberg Harriers, are also excellent and even earned the respect of their Irish rivals, who called them “fiercer than a dragon and twice as clever” (78). Meanwhile, in France, the Quiberon Quafflepunchers are “famed for their flamboyant play” (78) and their flashy pink jerseys. Quidditch fans love attending the games of the Canadian team, the Moose Jaw Meteorites, who have a unique end-of-game goodbye to fans. The players fly around with “fiery sparks from their broom tails,” making their games “a great wizarding tourist attraction” (82) for all fans of the sport. These details show that Quidditch is not merely about points and victories but also about enjoying displays of skill and showmanship.
Moreover, many Quidditch teams take an active role in contributing to wizarding society. The world’s oldest Quidditch team, Puddlemere United, is among the most successful in the League and uses its popularity for the good of the community. Rowling writes, “Its team anthem ‘Beat Back Those Bludgers, Boys, and Chuck that Quaffle Here’ was recently recorded by the singing sorceress Celestina Warbeck to raise funds for St. Mungo’s Hospital for Magical Maladies and Injuries” (68). By describing how Quidditch thrills, inspires, and benefits wizarding society, the author demonstrates how it is a force for unity and celebration for witches and wizards everywhere.
In Quidditch Through the Ages, the reader learns how wizarding society has evolved since the 10th century CE. In describing how the wizarding world has changed, the author creates interesting parallels between wizard and Muggle history. While wizards have always had their own secret practices and traditions, they have always lived near Muggles, and the two groups’ histories are inextricably intertwined and, according to this work, share many similarities.
One striking similarity between the two histories is that of the higher rates of violence and physical injury during the medieval period. For instance, many medieval games were intensely competitive and resulted in severe injuries or even deaths. The Scottish broom game Creaothceann involved 25 brave players who strapped cauldrons to their heads and flew around a field, catching falling rocks in their pots. This risky game was valued by medieval Scots as “the supreme test of one’s manliness and courage” (10). In contrast to the “considerable popularity” (10) the sport had in medieval times, modern wizarding society has legally banned the sport. Early Quidditch itself was also more risky. While common fouls in modern games include bumping or elbowing one’s opponent, the unsportsmanlike behavior in the 15th-century World Cup included “attempted decapitation” and “the Transfiguration of a Chaser into a polecat” (76). Historically, the wizarding government, the Wizards’ Council, was more punitive toward its prisoners. For instance, one law mandating discretion in Quidditch told citizens that they must play in private or “we’ll see how well you can play whilst chained to a dungeon wall” (35).
Another interesting parallel between the two groups is the wizarding world’s age of exploration. At around the same time European Muggles were beginning to explore new continents, the wizarding community also established new connections with their counterparts in Australia, New Zealand, Africa, and North and South America. The author describes how wizards traveled far afield in the pursuit of knowledge and passed on their own traditions as they did so. She writes, “The broomstick was probably introduced to the African continent by the European wizards and witches traveling there in search of information on alchemy and astronomy, subjects in which African wizards have always been particularly skilled” (80). Meanwhile, Quidditch was introduced to Peru by “European wizards sent by the International Confederation to monitor the number of Vipertooths (Peru’s native dragon)” and New Zealander wizards learned the game from herbologists exploring their country’s unique plant life (78, 85). These intriguing parallels invite the reader to consider how the wizarding world’s history has impacted the development of Quidditch and show that in spite of their differences, wizard and Muggle societies have had much in common over the last millennium.



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