55 pages 1-hour read

The Book That Broke the World

Fiction | Novel | Adult | Published in 2024

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Character Analysis

Content Warning: This section of the guide includes discussion of racism and death.

Celcha

Celcha is a central protagonist and one of the four point-of-view characters in the novel. She is a member of a species called ganar, which originally lived on a moon of the planet, Attamast. Their biology is influenced by their home planet’s solar cycle and the composition of the atmosphere, which includes a gas called methalayne. Ganar are clever, loyal, technologically gifted, and tough. They are humanoid in appearance but smaller than average humans and covered with soft hair that ranges in color from black to brown and gold.


In Celcha’s timeline, ganar have been forced into servitude to humans and canith, whom they collectively refer to as sabbers, a word that, to them, means alien or other. Celcha was born in a small camp located on the Arthran Plateau, where her work is to excavate a buried ancient city for any of the reusable materials that might be found there, including metals, stone, or plastic. Her slave master is cruel. The claws that naturally grow from the backs of her hands have been cut out, and she still bears the scars of being beaten with a steel rod when she was young, one of the official cruelties that is meted out to force the enslaved ganar into obedience. Celcha’s parents are dead, and she feels responsible for and protective of her younger brother, Hellet.


Celcha is naturally curious but wary and finds it difficult to trust. She doesn’t believe that the ghosts, Maybe and Starve, are a good influence on Hellet, which is one reason she asks him to send them away. Celcha only trusts other ganar, and she is sensitive to the inferior social position that ganar occupy in her world. More than anything, she wants her brother’s love and approval, which is why she readily agrees to help him in his plot to gas the residents of Crath. However, Celcha is neither violent nor cruel, and she is appalled at the death that the experiment causes. She focuses the remainder of her life on vengeance against Maybe and Starve and uses her cleverness, as well as the mechanisms of the library like the Exchange, to build the automata that can hunt Evar and Livira for her. Celcha grieves at the end when she sees that her plot for revenge harms others, including her own brother, but, she enjoys what is for her a happy ending when she and her brother are reunited as ghosts and can once again communicate. Celcha stands as one of the novel’s examples of how knowledge can be manipulated for destructive ends.

Evar Eventari

Evar is a second protagonist and point-of-view narrator. He was also a protagonist of the first book, and so his character arc continues from that novel. Evar is a young adult male canith, a species that is taller and stronger than humans, have prominent canine teeth, and have thick manes around their necks. Evar was fostered along with four other orphaned canith in a single library chamber that he never escaped, save for when he entered the Mechanism, which allowed him to enter the pages of the book he was holding. That first entry into a book was how he met Livira and fell in love, the inciting incident of the first novel of the series.


Evar’s birth family was murdered by humans when he was young, and he was raised by two assistants. This unusual family situation allowed him to bond deeply with his foster siblings: Kerrol, who is philosophical and interested in psychology; Mayland, who is interested in history; Clovis, who is a fierce warrior; and Starval, who is a master of stealth. Evar discovered late in the first book that the entity he called the assistant contained the ghost of Livira, though her spirit was unable to interact with him. Evar doesn’t know what happened to Livira’s ghost when the assistant was destroyed by skeer, so his quest in the novel is to find and reunite with her.


Evar is distinct from his more strong-natured siblings, who are fierce and crafty. In contrast, he fears that he has no special skills, but Evar is loyal, intelligent, and willing to put himself at risk for the people he loves. He is a strategic thinker and tends to consider a situation before he rushes in. He rarely chooses violence as an initial solution, but if attack is called for, he participates. He is especially protective of Clovis, with whom he is close. He longs to be reunited with Livira, but when he sees her again, he is uncertain whether she returns his emotion, showing his vulnerability. Evar doesn’t have his own stake in the war over the library and the nature of knowledge. On his own, he would be likely to take the side of his loved one, proving Malar and Kerrol right in their predictions about the reasons people form alliances. Little is resolved for Evar at the end of this book; he ends it injured, with his fate in doubt.

Livira Page

Livira is another protagonist and a third point-of-view narrator. Like Evar, she was a protagonist of the first novel in the series, and her story continues in this novel. She is a human, originally from a small settlement on the Dust, who was brought to the library at Yute’s direction. Fascinated by stories and the knowledge the library provides, Livira crafted her own book from library materials, first writing notes in the margins of other stories and then writing her own stories inside the repurposed covers of existing books, an effort to keep her book from being discovered by assistants. In the first book in the trilogy, Livira fell in love with Evar during their many adventures, several of which took place within her own stories. She entered the assistant in order to be near him, which allowed her to watch him grow up from afar, even if she couldn’t communicate with him. Livira’s goal in the book is to be reunited with Evar, but she also learns a lesson about taking control of her own narrative.


Livira is remembered by Arpix as a rebellious, curious girl. Yolanda also remarks on Livira’s lack of regard for boundaries. Livira is ultimately driven by a sense of fairness and justice, and she decries how King Oanold is treating the people in his care. She is grieved when Malar dies and feels guilty when another human sacrifices himself to save her from the ganar automaton. She is willing to take responsibility for her actions by retrieving her book, as instructed, and confronting the automaton when she realizes it is after her. When the final confrontation with Irad and Jaspeth looms, Livira thinks of the suffering taking place in Oanold’s camp and wants to address that first, rather than the philosophical debate. In the end, Livira wants to accompany Evar into his portal, but when she is denied, she takes Yolanda and Irad’s portal, the side in the defense of knowledge. Livira is attached to her own book and thinks of it as her legacy, and she believes knowledge, as well as storytelling, can be a force for good.

Arpix

Arpix is the fourth point-of-view narrator. He is a human librarian who has been stranded on the Dust for the previous four years. Arpix is a reserved young man who was raised by quiet, reserved parents, and he has acquired his manner from them. Arpix proves resourceful in leading his band of survivors, taking part in efforts to recover useful materials from the buried city and raising the beans that will feed them.


Although Arpix’s family and whole world were destroyed by the canith attack, when he sees the trio of canith running toward them on the plain, Arpix argues to treat them as individuals and not the enemy, declining to hold them responsible for what others like them have done. His ability to bridge this gap with compassion and recognition leads to a bond with Clovis that verges on romantic. Arpix is intelligent and fiercely loyal; when Jella is hurt in the skeer attack, he insists on going back for her at the risk of his own life. Arpix is not a fighter but rather a peacekeeper; he hopes that Yute’s group might negotiate and reach a truce with King Oanold’s group, and in the confrontation with Irad, he doesn’t understand why his group is responsible for the fate of the entire library. Arpix is an example of an unwilling hero who doesn’t seek glory but will attempt to do the right thing, no matter the cost. He ends the novel as the prisoner of King Oanold’s faction, setting up the conflict for the third book in the trilogy.

Hellet

Hellet is a secondary character whose story becomes a cautionary tale about how knowledge and information can be misused. Hellet, Celcha’s brother, was born into enslavement and was cruelly beaten when he was a child for doing no more than opening a book. The beating left physical and emotional scars. When his curiosity leads him to the library, reading for Hellet becomes an act of rebellion as well as a way to gather the knowledge that was denied him. Early on in the novel, he expresses the wish to kill his enslavers, and this anger and bitterness at his situation leads him to listen to the invisible entities he calls angels, Maybe and Starve. He doesn’t realize until much later that these are the ghosts of people from a different point of time who are using him to carry out a plan of destruction. Hellet believes he has designed a plan that will help liberate his people from enslavement, when in reality, he is instigating genocide.


Hellet pursues his own version of vengeance for being manipulated when he chooses to become an assistant. He believes that being part of the library will help him dismantle it, as he blames the library for providing the knowledge that led to such a massive tragedy. In the end, Hellet’s destruction at the hands of Celcha’s automaton becomes a parable about the pointlessness of revenge and endless cycles of violence. As he continues to exist as a ghost, Hellet doesn’t vanish, and his joining Celcha at the end is one of the few alliances that endures.

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