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John FlanaganA modern alternative to SparkNotes and CliffsNotes, SuperSummary offers high-quality Study Guides with detailed chapter summaries and analysis of major themes, characters, and more.
Content Warning: This section of the guide includes discussion of death and emotional abuse.
The Icebound Land starts in medias res with Will, the protagonist, on a Skandian raiding ship alongside Evanlyn, a girl he met in the previous novel. The events of the previous two novels directly lead to the plot in this novel.
In the first novel in the series, The Ruins of Gorlan, the primary characters are introduced, as well as the antagonist for the first two books: Lord Morgarath, a disgruntled noble from Araluen who has taken over the isolated Mountains of Rain and Night with an army of creatures called Wargals, whom he rules through mind control. Morgarath has also gained control over a group of vicious, apelike hunters called the Kalkara. Will is one of a group of orphans (including Horace, the apprentice knight) who live under the care of Baron Arald in Redmont Castle. On Choosing Day, the orphans are meant to be apprenticed to various guilds, but the Battleschool rejects Will due to his small stature. Will ends up apprenticed to Halt, a reclusive and sardonic King’s Ranger (and the person who brought him to the orphanage after his father died, though Will does not know this). The Rangers are an organization of 50 people, plus apprentices, who serve as the King’s intelligence agency. Will learns archery and stealth, and he bonds with a horse named Tug while repairing his relationship with Horace, who once bullied him. By the end of the first novel, Will has helped defeat the Kalkara, but Morgarath still intends to bring war to Araluen.
In The Burning Bridge, Halt and Will find Morgarath’s battle plans, and war commences. Will, Horace, and Halt’s former apprentice, Gilan, travel toward the adjoining country of Celtica, joined by a lady’s maid named Evanlyn (the Princess Cassandra in disguise). While pursuing the truth about Morgarath’s battle plans, they discover an army of Wargals (Morgarath’s minions) guarding a large bridge being built by enslaved Celtic miners. If completed, the bridge will allow Morgarath’s armies to trap the King’s armies. Will and Evanlyn burn the bridge, but Skandians, Viking-like raiders, capture them; Horace challenges Morgarath to a single combat and defeats him. Halt is unable to rescue Will from the Skandians and watches from the shoreline, shouting promises to rescue him as he is carried off into enslavement.
While the first two books are much more traditional fantasy, falling into the swords and sorcery genre (with hints of high fantasy in the good-versus-evil aspect of Morgarath versus Araluen), the third book introduces a different genre: historical fantasy. Historical fantasy is a difficult genre to fully define; some works in the genre are set in “real” history with fantasy elements, while others are set in alternate worlds with extensive similarities to Earth’s history, particularly European countries during the Middle Ages. One example is The Winter King by Bernard Cornwell, which follows Arthurian mythology in a pseudo-historical setting. The Ranger’s Apprentice series falls into the latter category, with each new country introduced representing historical aspects of other countries, even down to the names. Araluen is an analog for England, which gets clearer as other countries are introduced. For example, Celtica clearly represents Wales since “Celtic” is in the name, while Picta represents Scotland (since the name alludes to the Picts, an ancient Celtic people group who lived in what became Scotland). Skandia is a homogenized version of the Nordic Countries and the Vikings. Notably, however, the novels are a pastiche of historical time periods, representing the more generic approach to medieval culture common in fantasy literature. After the first two books in the series, which focus almost exclusively on Araluen’s inner conflicts, the series introduces new cultures, including versions of medieval Japan, medieval Ireland, the Mongols, and the Bedouin people. Although the histories of these people groups are fictionalized, they still bear heavy resemblances to real-world cultures and histories, showing the Rangers’ ability to travel widely and make friendly connections with a variety of diverse cultures despite gaps in language and practices.



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