75 pages 2-hour read

The Strength of the Few

Fiction | Novel | Adult | Published in 2025

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Part 1, Chapters 1-14Chapter Summaries & Analyses

Content Warning: This section of the guide includes discussion of death, graphic violence, and enslavement.

Part 1: “Omne Trium Perfectum”

Part 1, Chapter 1 Summary

In Obiteum—one of the three worlds in which a version of him exists—Vis follows Caeror, who gives him a scarab amulet to prevent injuries from the other two worlds, Res and Luceum, from impacting his body here. The amulet will also help him breathe the toxic air in Obiteum. Caeror leads Vis out of the ruins while Vis explains why he is there. Caeror is surprised that Vis is not working with Veridius.


Caeror explains: Millennia ago, a war broke out against an enemy called the Concurrence. To limit the Concurrence’s power, the opposition split the world into three, Res, Obiteum, and Luceum. The worlds are geographically identical, but Will—the magical life-force from which all power derives—works differently in each, splitting the full capabilities of Will into three diminished versions. The Cataclysm, the event that killed most of the population in Res 300 years ago, was an attack from the enemy. This population culling has occurred 11 times in 3000 years. Another is due to occur.


Caeror was working with Veridius to stop it. Seven years ago, he ran the Labyrinth that Vis ran in The Will of the Many. The platform at the end of the Labyrinth is called the Gate; it replicated them in Obiteum and Luceum. To stop another Cataclysm, they need to kill a god here in Obiteum. Caeror leads Vis to a tunnel made of light in the air, and they step through.

Part 1, Chapter 2 Summary

In Luceum, another version of Vis wakes on a boat. His left arm is gone. Two warriors and a man dressed in a white cloak with a wooden staff sit in the boat with him. They speak a language he does not understand. He tries speaking in Vetusian, the dead language on the ruins in Solivagus, but they do not respond.


Vis recalls waking in the Labyrinth chamber, losing his arm, and finding himself on a mountaintop surrounded by snow. The man in the white cloak uses gestures to introduce himself as Cian. Cian whispers in Vetusian, warning Vis that the warriors are taking him to their leader tonight, where he will be killed. Cian will help him escape.


The boat reaches land. The warriors lead him to a small village and leave him tied up in an empty building. Cian promises to help soon.

Part 1, Chapter 3 Summary

At the Necropolis in Res, a third version of Vis attends the funeral of his friend Callidus, who died at the end of The Will of the Many. After, Veridius asks Vis to visit the Academy soon so they can talk. He insists that he has information Vis needs. Later, Eidhin approaches, explaining that Veridius offered to free him from his father’s agreement with the Hierarchy if he won the Iudicium alone. Je refused to join Vis’s team to avoid the temptation of betrayal, recalling his belief that each man must “find his line, and never cross it” (28).


Callidus’s father, Tertius Ericius, speaks with Vis. He does not trust Vis’s motives for joining Governance. Vis’s decision is seen as a betrayal to his adoptive father, the senator Ulciscor, and his notoriety as Catenicus—a title bestowed on him in The Will of the Many, when he killed an Anguis attacker and saved thousands of lives—will bring unwanted attention. Vis explains that he wants to uncover those responsible for Callidus’s death. Ericius warns that he will receive no special treatment in Governance. He will undergo testing for rank placement after he completes the ceding ceremony.

Part 1, Chapter 4 Summary

In Obiteum, Vis and Caeror live in Qabr, a pyramidal structure filled with tunnels and chambers. The walls are lined with crypts where residents sleep. Caeror warns him not to speak with the local Qabrans, who have strict laws about interacting with foreigners. The scarab amulet Caeror gave Vis is a Vitaeria, an object imbued with Will to heal or strengthen the body. Vis notes that there are Vitaeria in Res as well, pre-Cataclysm objects they do not entirely understand.


The Qabrans find a dead man outside. A scout saw him running from the direction of Duat before a Gleaner killed him. Caeror ties the dead man’s wrists and places a blindfold over his eyes. Then he touches the dead man’s forehead, and his eyes flood black, the sign of using Will. The dead man sits up.

Part 1, Chapter 5 Summary

Caeror explains that the man, Djedef, is still dead. However, Caeror used Will to revive him. In Res, a person imbues objects or themselves with Will to “strengthen and manipulate,” but in Obiteum, Will is used to “restore and sustain” (37). The revived dead are iunctii; they “do not need to eat, or sleep, or breathe. They don’t age or bleed. They do still remember who they were, feel things the same” (37). When Caeror withdraws his Will, Djedef will be dead again.


Imbued objects and iunctii can be controlled and co-opted by another with Will in a process called Adoption. The world’s ruler, Ka, can leave Will inside iunctii to control them from afar. He needs to test Djedef.


Caeror leads them out of Qabr into the desert. In the distance, the Concurrence city of Duat lies in a valley with a massive black pyramid in the middle and a green river running through it. Caeror draws an obsidian blade like those Vis saw impaled through bodies in the Labyrinth. Caeror calls it an Instruction Blade, a kind of Vitaeria that can heal, kill, or control. By impaling a iunctus and holding the blade, he can command them. He stabs Djedef.

Part 1, Chapter 6 Summary

Caeror asks how Djedef died. He says he escaped Duat with the help of someone named Netiqret. A Gleaner caught him outside the city and killed him. Caeror asks more questions and soon realizes that Djedef is a sleeper spy sent by Ka. He kills him permanently by cutting off his head.


Caeror spots Gleaners in the distance. The Gleaners are iunctii modified and controlled by Ka. Though originally human, they have been modified with Instruction Blades for arms and the ability to fly. They make regular patrols around the desert. Caeror and Vis quickly return to Qabr.


Caeror explains more about the world. Most in Obiteum believe that Ka is a god, but Caeror believes he is the Concurrence, who hides in the black pyramid at the center of Duat. From translations in the ruins, Caeror and Veridius surmised that the Concurrence is the only man who survived in all three worlds, allowing him to control all aspects of Will, called Synchronism. For centuries, people have tried using the Gate at the end of the Labyrinth to achieve Synchronism. By succeeding, Vis may now have the power to kill Ka and stop the Cataclysm.

Part 1, Chapter 7 Summary

Warriors wake Vis and escort him out of the building. Cian arrives and puts the warriors to sleep. He leads Vis out of the village. Eventually, they stop to rest. Cian sleeps. Vis hears horses approaching and hides in the underbrush as they pass. Afraid, he tries to wake Cian. When Cian opens his eyes, they are black, indicating that he is using Will.


Vis asks about Cian’s Will, but Cian refuses to answer, saying that it is sacred knowledge of the draoi (druids). Cian says they are in the lands of King Fiachra, who is under the influence of Ruarc, a new member of the Grove (the draoi High Council). Ruarc wants to kill anyone who comes from the place where Cian found Vis. Some druids disagree, but many have bent to Ruarc’s rule. Cian is taking Vis to King Ronan, who is more reasonable.

Part 1, Chapter 8 Summary

Vis and Cian reach a village where druids are highly respected. A family invites them to rest in their hut. Later, noise outside wakes Vis. Cian says it is Fiachra’s men. He orders Vis to stay hidden and leaves his staff with him. Vis watches from a window as Cian approaches the warriors. The family’s two children watch with him.


Druids are inviolate, but a warrior cuts off Cian’s head, sending the villagers into a panic. The warriors attack the village. A warrior kills the children’s father. Then Vis is injured protecting the children. Their mother enters with a scythe and kills the warrior while the warriors outside burn down the huts. Vis collapses from his injury.

Part 1, Chapter 9 Summary

At the Telimus estate in Res, Kadmos tends to Vis’s amputated arm. Kadmos acknowledges that Ulciscor is angry that Vis chose to join Governance instead of Military but insists that Ulciscor cares for him regardless. Vis is doubtful.


Ulciscor enters to escort Vis to the Aurora Columnae for the ceding ceremony. He interrogates Vis about what happened at the Iudicium, but Vis refuses to answer, saying that he will no longer take orders. He is willing to work with Ulciscor but only as an equal. Lanistia enters the room, breaking the tension. They agree to talk as they walk to the Aurora Columnae.

Part 1, Chapter 10 Summary

Ulciscor and Lanistia are quiet since Vis finished telling them about the Iudicium and the Labyrinth, leaving out his involvement with the Anguis. They reach the Aurora Columnae, and Vis notices that the crowd of onlookers is unsettled. Ulciscor says that the division is spreading everywhere, both in the Senate and among the citizens.


The ceding ceremony begins. When Vis touches the Aurora Columnae, he feels a pulse of sensation and can feel Will around him. Lanistia looks uncomfortable. Just before Vis finishes the ceremony, Lanistia says, “Complete the journey, warrior” (83) and attacks with a knife. Before she reaches Vis, chains from the Columnae rip free to wrap around her. She collapses.

Part 1, Chapter 11 Summary

In Obiteum, Caeror waits several weeks for Vis to adjust before discussing the plan to kill Ka. He does not know much about the man except that the people worship him. His priests rule while Ka remains hidden in his pyramid in Duat. To kill Ka, Vis will need to enter Duat, which will be difficult. Only iunctii go in and out, monitored by the Gleaners and other iunctii called Overseers.


Caeror can only control the iunctii as long as he has impaled them with an Instruction Blade and keeps contact with the hilt the entire time. However, “Ka has a way of controlling his iunctii through lasting connections. Distant, permanent connections” (89). Caeror believes that Vis will be able to do this because he is Synchronous. However, learning to do so will take experimentation. Caeror and Vis experiment with controlling a iunctus volunteer, though Vis is sickened by the concept.

Part 1, Chapter 12 Summary

Vis continually fails to control the iunctus. Caeror suggests a technique based on creating an empathic connection. Vis tries and suddenly feels intense terror. He can see himself through the iunctus’s eyes. His own eyes are black with Will.


Vis tells Caeror that it worked, but he does not want to do it again. Caeror insists that they continue. He also warns that Vis he will need to test another skill before he can enter Duat. The walls of Duat and Ka’s Pyramid are shielded by a strange barrier. He believes that only those who are Synchronous can survive contact with it. There is a doorway in Qabr sealed with the same barrier, and he believes there is as powerful weapon behind it.


He leads Vis toward the doorway. On the way, Vis meets a teenage girl named Nofret; the only Qabran who will speak to him. Caeror pulls him away. They reach a door made of gold, covered in glyphs and emanating a strange flickering light Caeror calls mutalis. The mutalis’s sound and energy reminds Vis of the weapon that the Anguis attacker Estevan used to kill thousands in The Will of the Many. Killing Estevan to stop this attack is how Vis gained the title Catenicus. He smells blood and begins to shake. Then he runs away.

Part 1, Chapter 13 Summary

In Luceum, Vis wakes. The children’s mother, named Grainne, cares for his stab wound. She calls him Deaglan. Grainne saved him as the village was burning and dragged him to her family’s isolated farm. When he recovers, he stays there with Grainne, her children, and her father, Onchu.


He helps around the farm and learns the language. He asks about Cian’s staff, which Grainne brought when she saved him. Grainne and Onchu say that only the draoi should touch it, but they think it is acceptable for him to keep it because Cian gave it to him. Weeks go by. He feels more at home here than anywhere in the Hierarchy.

Part 1, Chapter 14 Summary

In Res, Ulciscor arranges for Vis to visit Lanistia after her arrest. Relucia joins him so they can speak privately. She tells Vis that she has been instructed to hand control of Vis over to a different Anguis contact. From her description, Vis recognizes this new contact as the man he met during the Iudicium who can disappear and reappear. She does not know what this man will ask Vis to do. She warns him to do whatever he asks of him. They reach Lanistia’s cell, and Lanistia asks to speak with Vis alone.

Part 1, Chapters 1-14 Analysis

The novel is organized into three titled parts, the first of many occurrences of the number three—a motif of varying significance and meaning throughout the novel. As in The Will of the Many, the three parts correspond to important developments or shifts in Vis’s journey. Part 1 spans approximately six months, during which the version of Vis in each world learns about his new environment and his role in that environment. Part 1 is titled “Omne Trium Perfectum,” which translates from Latin to mean, “All Three are Perfect.” This again highlights the importance of the motif of the number three, and references both the three parallel worlds and the three versions of Vis. Another important organizational tool in the novel is the use of small images at the beginning of each chapter, called chapter headings or ornaments, which indicate the world the chapter is set in. The image of three pillars represents Res, where the original Vis resides; an ankh (an ancient Egyptian symbol representing eternal life) represents Obiteum, where Caeror resides; and a triskeles (a Celtic symbol consisting of three curved or bent lines radiating from a central point, signifying a wide range of ideas including progress, permanence, and the cyclical nature of life), represents Luceum.


Like The Will of the Many, this novel is narrated in present tense, first-person point-of-view, from the perspective of the protagonist, Vis. However, Vis has now been split into three characters of equal primacy. Chapters alternate between their differing perspectives. The tone of the narration is introspective, with the narrator often interrupting the action to reflect on philosophical statements and life lessons. Many of these life lessons come from his father, King Cristobal of Suus, and include brief flashbacks to interactions with his family before the Republic invaded.


Chapters 1 through 3 open immediately after the epilogue of The Will of the Many and establish the context of the three worlds. The first chapter provides essential background information about the worlds, explains what has happened to Vis, and establishes the primary external conflict of the novel. In the first book, the Cataclysm was a distant event only vaguely referenced. But Caeror’s explanation in Chapter 1 gives the event new significance as an impending threat hanging over the narrative and impacting the characters’ actions. The first three chapters also highlight the contrasting cultures within each world. Res is based on historical elements of the Roman Empire. Obiteum is loosely inspired by ancient Egyptian culture, as evidenced by the use of the ankh, the descriptions of pyramids, and the scarab amulets. Luceum is loosely inspired by ancient Celtic or Gaelic culture, made apparent by the language Vis’s captors speak, and the reference to druids.


The early chapters likewise contrast the distinct circumstances that shape each Vis’s life. Since the world has been split into three separate worlds, those who live in each world have only a partial understanding of the power structures that govern all their lives. Their choices are shaped by what they know and by what they can’t know, thus highlighting The Tension Between Choice and Circumstance. The Vis in Res is the original version from the first book, who experienced the Anguis attack on Solivagus and Callidus’s subsequent death. He also experienced Emissa’s betrayal and the loss of his arm. Meanwhile, the Vis in Obiteum does not know about Callidus’s death, Emissa’s betrayal, or his lost arm. However, he knows the most about the Concurrence and the purpose of the Labyrinth. By contrast, the Vis in Luceum is the least informed. Unlike in Obiteum, he cannot understand the local language, and he does not have a clear ally. He loses his arm, like his counterpart in Res, but does not know why. Nor does he know about Callidus’s death or the Concurrence. He does not even know he is in a different world, believing instead that he is merely on an unknown continent of Res.


The early chapters re-establish recurring characters from the first novel. However, Vis’s relationships with these characters have shifted and evolved. For instance, Emissa has become a peripheral character due to her betrayal, while Aequa becomes one of Vis’s most trusted confidantes. The shifting positions of these two characters highlight the importance that Vis places on trust. Simultaneously, many new characters are introduced, such as Caeror, who becomes Vis’s mentor in Obiteum. Additionally, through Caeror’s exposition, the novel introduces the presumed primary antagonist of the series, Ka, a mysterious, powerful figure whose shadowy influence seems to transcend the divisions and limitations that characterize life for others.


As the early chapters address characterization and worldbuilding, they also introduce the major symbols and motifs. The number three, as previously discussed, is an important motif in the novel. The image of doorways is another important symbol, as seen in the gold mutalis door that Caeror shows to Vis, which becomes increasingly significant later in the plot. The motif of “the line,” first introduced by Eidhin, is also significant. This line represents the personal moral limit that Eidhin believes each person should understand and never cross. The struggle to maintain this line is emblematic of the broader struggle to maintain agency in the face of systemic power. Eidhin first introduced this concept in The Will of the Many and reiterates it in Chapter 3, when he reminds Vis that every man has a line that he must not cross, no matter how outside forces may try to change him and make him compromise that line. Vis calls the decision to cede his Will at the Aurora Columnae “the line [he] swore [he] would never cross” (32), also connecting the symbolism of Will to the theme of choice. When he ultimately decides to cross that line, he does so because he believes it necessary to his work with the Anguis resistance. In crossing this line, he sacrifices his personal morality to a larger cause, highlighting The Moral Ambiguity of Sacrifice. This becomes the first of many such compromises in the novel.

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