51 pages • 1-hour read
James DashnerA modern alternative to SparkNotes and CliffsNotes, SuperSummary offers high-quality Study Guides with detailed chapter summaries and analysis of major themes, characters, and more.
Content Warning: This section includes discussion of graphic violence and death.
When Bryson’s body vanishes, the attack abruptly ends. Sarah and Michael continue silently on, horrified by what they witnessed but too afraid of further attack to discuss it. Michael manages to code their silence, which helps them move undetected. The still forms of Bryson’s attackers remain unmoving even when Sarah and Michael must climb over them to get to the door at the end of the hallway.
They pass through the door to a thick forest, where a man in a cloak awaits. The man explains they are in “Forest Mendestone, a place of darkness and death” (222). He warns them not to fear, however, as they will find “food and shelter [and] protection from the things that slay” (222). Michael, seeking reprieve, wants to follow, but Sarah is skeptical. The man warns, however, that following him is the only way to the Hallowed Ravine.
As Sarah and Michael follow the man, they debate the meaning of Bryson’s final words, but cannot find any answers to their many questions. Michael frets about the strange creature that seems to be the cloaked man’s pet. He grows increasingly anxious when he sees more and more eyes peering at him from the woods. They remind Michael of the KillSims, though smaller.
The cloaked man brings them to an arch that declares them in “Mendenstone Sactuary” and him as “Master Slake” (228). When Michael asks for details, Slake becomes briefly hostile before resuming his calm demeanor. Slake leads them to a room from which inhuman noises emerge, but he reassures them that the creatures inside are his friends. They enter the room to find animals serving an enormous feast, which Michael likens to a children’s storybook.
Slake leads them through a blessing to “the spirits of [their] ancestors, man and beast” (232), then begins eating with a grotesque ferocity. He warns Michael and Sarah that they will face “demons.” Slake admits that he is Gunner Skale, who believes he has met a “higher calling” living on the Path. Kaine, he explains, is a Tangent, not a human.
Sarah and Michael marvel over the revelation that Kaine is a Tangent who has somehow become self-aware. Michael wonders how this is connected to the voice that keeps praising him. Slake makes them eat and rest before he explains that Lifeblood Deep isn’t the only game to make “Deep status.” By contrast, he contends that Lifeblood is the least “deep” of the Deep games. He encourages the teens to wonder why the VNS needs help navigating the Path, claiming he doesn’t seek to help Sarah and Michael but merely “pass the hours until the demons come out” (240).
Michael sleeps on an uncomfortable couch, only to have his efforts at sleep interrupted by a brutal headache. Images of his parents, Helga, and Bryson flash, then disappear. Horrific, bloody hallucinations follow, then stop just as suddenly as they started. Sarah, summoned by Michael’s cries, sits with him silently throughout the night. They sleep until Slake shakes them away, announcing that the demons have arrived.
Slake leads the teens to the dining hall, speaking cryptically about the “forms” the demons might take. Slake summons his animal friends, then announces that he plans to sacrifice Sarah and Michael to them, explaining that the animals are the demons. Slake claims he is helping them by saving them from being trapped in the VirtNet, as he is. Michael seizes Slake, threatening to kill him if the animals attack.
The animals stop their attack when Michael threatens Slake. Michael and Sarah use the trapped man to escape through a door into “perpetual night.” Michael threatens to kill Slake, who detects that this is a bluff, as he cannot answer questions if Michael kills him. He begins struggling, however, when Michael drags him toward a building labeled “Chapel of our Forebearers” (250). The demons chase as Slake rips free of Michael’s grasp. Sarah and Michael barricade themselves in the chapel. Sarah recalls Slake’s comment about kneeling for their ancestors and the pair bolt for the altar as demons begin to tear their way into the chapel.
Kneeling does nothing, so Michael codes a weapon from another game. He fights the demons while Sarah seeks a weakness in the code. She is knocked unconscious before she can finish coding their escape, so Michael finalizes it as the demons swarm them.
Sarah and Michael awaken in a dim cave. He praises her coding skills for getting them away just in time. Sarah humbly insists that the weak spots are already there to find, which causes Michael to wonder anew about the encouraging voice and its purpose. He finds it suspicious that the Path, something that is nominally designed to keep people away from Kaine’s lair, has so many clues to lead a person forward. He begins to suspect that it is not a firewall but “something else entirely” (260).
Michael and Sarah awkwardly flirt and discuss meeting in the Wake after their adventure. They hold hands as they explore the tunnel. They follow a warm, inviting light that leads them to a large chamber with a pool of molten rock. Despite the intense heat, the follow the code into the heart of the volcano. Michael marvels at the beauty of the magma, despite the danger it presents.
They follow a maze of solid rock through a pool of lava. Michael fears that the narrow path will fall into the magma. They eventually have to leap from rock to rock; when they make it across, they embrace. Moments after they release one another, a spurt of magma rises and strikes Sarah. In the last moments before she dies, she makes Michael promise to finish their quest.
Michael forces himself not to think of his friends’ deaths as he continues. He keeps moving through the volcano, facing endless spurts of lava that narrowly miss him. He has a panic attack, fearing that he missed the exit. Eventually, he sleeps on the hard ground.
The next morning, his resolve is renewed. He forges ahead, though he is plagued by extreme hunger and thirst. The tunnel keeps narrowing until he must crawl. Eventually, he gets stuck and fights claustrophobia as he claws his way toward “an inexplicable hole of color” (275). When he reaches the Portal, something pulls him through to the other side.
A robot on the far side says Michal is at “a crossroads […] the point of no return” (276). It offers him food and water, but warns that he only has five minutes to consume them. When he is done eating, the robot warns that, going forward, his death on the Path will mean his death in real life, too. Suddenly, robotic arms extend from the walls, pinning Michael in place. He hears a sound like a drill, then feels intense pain in his head. The robot explains that his Core has been destroyed, guaranteeing his death in the Wake if he dies in the VirtNet.
This portion of the text invokes other genres beyond the primary science fiction genre of the novel and dystopian YA fiction. The scene in which Michael and Sarah must climb over the pile of bodies that recently ripped their friend apart before their eyes draws upon horror conventions while also invoking The Mental Repercussions of Virtual Reality. Even though Michael and Sarah do not necessarily think of the Tangents as being “real,” they are still appalled by the experience of physically clambering over what their senses perceive as human corpses. This parallels the way the text increasingly presents Michael with situations that force him to reflect upon the realities of having a human body. Body horror relies on a psychological rejection of something that is similar to one’s own body acting in ways that are alien to that embodied experience.
For Michael to cringe away from touching a body—even if it is not human—suggests that he has humanity, even if he ends up not being human. He recognizes the personhood of the Tangents (even ones that are not self-aware). This portion of the novel thus draws upon the question of the extent to which artificial intelligences can be “people,” something that becomes increasingly relevant when Michael realizes that Kaine himself is a highly-developed Tangent.
Sarah and Michael’s experiences in the Mendenstone Sanctuary also play with genre and expectations. The animals serving the feast in Master Slake’s territory remind Michael of a storybook, though his observations quickly establish him as an atypical storybook reader. Michael, who is discomfited to see geese serving poultry, sees this as somewhat cannibalistic, reinforcing that he is not an innocent child who can find only wondrousness or humor in absurdity. Instead, he equates seeing things that are unexpected with seeing danger—an impulse that is proven right when the creatures turn out to be demons in disguise who attack him and Sarah. Since these challenges are things that Michael must overcome to show his suitability for human life, the novel thus suggests that understanding stories and how they function are an essential part of human experience.
The border between Michael’s perception of real and unreal continues to fray in this part of the text, deepening The Tensions Between Appearance and Reality. This blurring of the boundaries between real and apparent culminates in the destruction of Michael’s Core in Chapter 20, something that is later cast into doubt when Michael is revealed to be a Tangent. Michael’s understanding of the scene, however, in which a robot forcefully pulls his Core from his head on behalf of Kaine, a Tangent, symbolizes a victory of the digital over the human, a sense that continues through the end of the novel.
Michael also feels the force of Friendship as an Anchor in Unusual Circumstances most starkly in this portion of the text, after his friends die along the Path, leaving him alone as he undertakes the end of his hero’s quest. Even though he knows that his friends have not actually died, Michael feels their deaths acutely, realizing how much their companionship and support have meant to him.



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