59 pages • 1-hour read
Kerri ManiscalcoA modern alternative to SparkNotes and CliffsNotes, SuperSummary offers high-quality Study Guides with detailed chapter summaries and analysis of major themes, characters, and more.
Content Warning: This section of the guide includes discussion of graphic violence, death, and sexual content.
Twenty years before the book’s main events, a powerful seer named Sofia Santorini defies two of the coven’s highest laws: Never summon the devil and never use black mirrors for scrying. Troubled by visions of a dangerous prophecy connected to a curse affecting her coven, Sofia steals the first book of spells to perform forbidden dark magic.
In Death’s temple, Sofia performs a blood offering at the altar using two human skulls she stole from a monastery. A mirror shows her visions of a dark throne room, a furious demon being cursed by the First Witch, a well filled with memory stones, and a seaside cottage where a young witch receives a memory stone from the First Witch. The images conflict with the coven’s known history, revealing that the elders lied about their origins.
Before Sofia can fully process the truth, another witch from the coven attacks her, smashing Sofia’s skull against the altar. The attacker destroys the black mirror, steals the spell book, and leaves Sofia’s mind fragmented. Unable to scream or cast protection spells, Sofia can only repeat a single phrase, “As above, so below” (8).
Emilia di Carlo seeks to consummate her marriage to the Prince of Wrath to distract herself from the revelation that her twin sister, Vittoria di Carlo, faked her death, but the hesitant demon prince asks if her decision is influenced by her sister. Emilia truthfully tells Wrath, also known as Samael, that she had desired him long before learning Vittoria was alive.
Convinced, Wrath promises to fulfill her fantasies. They share a possessive kiss, and Emilia rips his shirt open, challenging him to show her how wicked he can be. As Wrath undresses, a violent crack splits the air.
The bedchamber vanishes. Emilia finds herself nude and manacled in a cold stone chamber, which she initially believes is an illusion. A figure with an island accent speaks from the shadows, claiming to await orders. Emilia provokes him to reveal himself, and Domenico Nucci, a werewolf from Palermo, materializes before her. His eyes glow purple as he struggles to control his shift. He conjures a shadow robe for her and explains that they’re in the Shadow Realm, though her physical body remains in Wrath’s bedchamber.
Vittoria appears, alive and transformed with lavender eyes instead of brown. She orders Domenico to unchain Emilia. Emilia tells her sister that she has five minutes to explain herself before she unleashes the witch that Vittoria forced her to become.
Vittoria dismisses Emilia’s anger, claiming that she freed Emilia from a boring mortal life. When pressed about faking her murder, Vittoria cryptically mentions needing fire to watch their enemies burn and reclaim what is theirs. She claims that their family deserved to believe her dead and calls Emilia “the most feared” (27). Vittoria boasts about sleeping with a vampire allied with the Prince of Envy, which angers Domenico. Emilia saw Vittoria’s body without its heart and asks how she faked the organ’s removal, but Vittoria insists that she didn’t fake it.
Domenico announces that Wrath has breached the Shadow Realm’s wards and flees through a portal with Vittoria. Before leaving, Vittoria warns Emilia not to marry Wrath, saying that she’ll give up part of herself if she does.
Wrath appears and transports him and Emilia back to his bedchamber, which is covered with ice because his fury unleashed his magic. As he gives Emilia a bath, Wrath reveals the existence of the Blade of Ruination, a hexed object capable of killing him. Panic-stricken at his vulnerability, Emilia pulls him into the tub. Her magic surges uncontrollably, creating fiery flowers and thorny vines before his touch grounds her and the manifestation recedes.
Wrath explains that his brother Envy has spies searching for the blade and that Wrath can only sense the weapon when it’s close. Unsettled, Emilia leaves the tub and opens the door to find Anir, Wrath’s human second-in-command, about to knock. Anir reports that House Greed has requested their presence due to a murder.
At House Greed’s opulent gambling establishment, Wrath instructs Emilia not to speak until they reach a private area. They’re met by two lesser demon guards whom Emilia recognizes from Greed’s gaming hell in Palermo. The guards lead them to a private gondola on a magical canal.
Wrath warns that the demon-fueled water will amplify feelings of greed. Both struggle against the magical influence before succumbing to their desire, and Emilia performs oral sex on Wrath.
Afterward, the Prince of Lust clears his throat, revealing that he’s been watching. He informs them that Greed is impatient and sent him to fetch them. When Emilia asks if Lust used his magic on them, he denies it, claiming that their actions were fueled by their own desire and Greed’s magic. Lust makes a crude threesome proposition before leading them to the study.
In his private study, the Prince of Greed greets Emilia and Wrath, annoyed at their tardiness. Wrath immediately establishes dominance by commandeering a chair as if he owns the room. A demon named Theo brings in a hexed human skull with ruby eyes. The skull recites a threatening rhyme warning Greed that more will bleed unless he yields and that “the next attack will be the highest head” (54).
Greed believes that Vittoria sent the skull and murdered Vesta, his third-in-command and chief military strategist. The Prince of Sloth studies the victim’s remains and concludes that the wounds were caused by a werewolf. When Lust and Sloth bicker, Greed throws his House dagger into Lust’s shoulder. Wrath intervenes before a brawl erupts.
Greed demands blood retribution against Vittoria, threatening war with House Wrath if denied. Emilia questions Vittoria’s motive, but Greed insists that she sought revenge because he spied on her for Wrath, a revelation that surprises Emilia. Emilia argues that the skull’s voice was not Vittoria’s and that the rubies could be used to frame her. She questions how the princes can be certain the victim is even Vesta, given the state of the remains.
Sloth confirms that he couldn’t identify the sex and that multiple blood types, including werewolf, were present. Despite Emilia’s plea for judgment based on facts rather than emotion, Wrath declares Vittoria an enemy of the realm. He accepts Greed’s request for blood retribution and decrees that “any official member of the seven Houses of Sin” found harboring Vittoria will be executed (63).
Enraged, Emilia summons flaming roses that set a painting ablaze. After extinguishing the flames, she apologizes and storms out, inwardly vowing to protect her sister.
In their private guest chamber, Wrath reveals to Emilia that his decree was a scheme to let her help her sister. Since Emilia is not yet an official member of his House, the order doesn’t apply to her. Relieved, Emilia hugs him. They discuss Vesta, and Emilia theorizes that she was not a full demon. Wrath explains that werewolf blood is so potent that it’s been used to frame people for murder.
Emilia must avoid signing the official blood oath, or she’ll be bound by Wrath’s decree. She suggests creating a public scene that will give Wrath an excuse to send her to her room before the signing. Her plan is to provoke Wrath’s legendary temper, so she insists that he doesn’t learn the details, ensuring that his reaction will be genuine.
Emilia dons a scandalous outfit of pearls and gemstones and enters a gaming hall. She finds Lust playing dice with the Duke of Devon, one of Greed’s advisers. Ignoring a watchful Wrath, Emilia flirts with both and sits on the Duke’s lap. She accepts Lust’s pleasure-inducing magic, which makes her feel as though she’s being caressed by invisible hands. She questions the Duke about Vesta, and he reveals that she seemed unusually distracted lately. Vesta asked odd questions about blood, and there were recent skirmishes tainted with werewolf blood. He adds that Vesta wasn’t from Greed’s circle, that she had no family, and that “Vesta” wasn’t her real name. Rumors suggested that Greed wanted her as his consort, though she typically preferred female lovers.
When the Duke begins masturbating in front of the table, Wrath loses control. A thunderous crack rends the air as his power erupts, causing the ceiling to crumble and ice to shatter furniture throughout the hall. Wrath throws Emilia over his shoulder and carries her away from the terrified Duke and the destroyed room.
Back in their chamber, Emilia asks if their scene was believable. Wrath, aroused by his own anger, stalks toward her. Emilia provokes him further, declaring that she wants the demon rather than the prince and telling him not to hold back.
These opening chapters establish the central thematic and narrative tensions through a structure of fragmented knowledge and performative power. The Prologue introduces the concept of obscured truth, where forbidden magic reveals that the coven elders deliberately falsified their history. Sofia’s scrying in the black mirror yields visions that contradict established history, suggesting that the witches’ entire identity is built on a lie. Her subsequent mental fragmentation, leaving her able to repeat only the Hermetic phrase “As above, so below” (8), links the shattering of the mirror to the shattering of truth itself. This initial framework primes the narrative to explore how characters navigate a world where history, identity, and loyalty are all subject to manipulation.
Both grand political theater and intimate character dynamics explore the theme of Gaining Power Through Cunning Rather Than Force. Wrath asserts dominance in Greed’s study by commandeering a chair and acting as if he owns the space, and this action is a calculated performance. Emilia observes this tactic, recognizing that in the demon courts, power must be actively and visibly demonstrated. The novel’s portrayal of power dynamics is further developed in the gaming hall, where Emilia orchestrates a public scandal to manipulate court perception and provoke Wrath’s legendary temper. Her scandalous attire and flirtatious behavior are not expressions of genuine desire for others but are instead carefully chosen costumes and actions in a strategic play. The resulting chaos, in which Wrath’s genuine temper is intentionally provoked as planned, solidifies their ruse and demonstrates how the public performance of sin can be a tool for achieving private goals. Their actions illustrate that in this infernal society, influence is currency, and the most effective way to wield it is by controlling the narrative through spectacle.
Throughout the novel, skulls serve as motifs representing this theme and highlight characters’ efforts to access and control knowledge, a vital source of power. For example, Sofia utilizes the stolen skulls to uncover the coven’s secrets. In addition, the hexed skull in Greed’s court, which Emilia suspects is a fabrication, seeks to twist the characters’ perspectives and drive them to vengeance by framing Vittoria for Vesta’s demise. The motif of skulls underscores a world where seeing is not believing and truth is a contested, often weaponized, concept.
Emilia’s character development is marked by a shift from being a reactive seeker of vengeance to becoming a proactive agent of her own destiny, a journey defined by The Conflict Between Destiny and Self-Determination. While she initially seeks to consummate her marriage to Wrath as a distraction, her declaration that she chose him freely, independent of her sister’s influence, is a crucial assertion of her autonomy. This internal resolve is externalized through her magic. The uncontrollable eruption of a “garden made from embers and flames” in the bath is a visceral manifestation of a power tied to deep, personal emotion—her panic at Wrath’s vulnerability—rather than a reaction to external threats (38). This moment signifies her evolving identity, where her magical abilities are becoming an extension of her own volatile inner state. In confronting Vittoria, Emilia rejects her sister’s attempt to define her past and future, proclaiming that Vittoria will “meet the witch [she] forced [her] to become” (25). This statement is a defiant claim of her transformation; she acknowledges the external pressures that forged her but asserts ownership over the powerful figure she now is.
The Unbreakable and Complicated Bonds of Sisterhood are immediately presented as a central, destabilizing force. The reunion between Emilia and Vittoria is fraught with tension, juxtaposing Emilia’s love with a deep sense of betrayal. Vittoria’s cryptic justifications position her deceit as a necessary act: She says that she and her twin must “reclaim what is [theirs]” and “break the final chains that bind [them] once and for all” (27), a declaration that casts their shared history as a battleground for competing visions of their destiny. She attempts to invalidate Emilia’s past and dictate her future, presenting their powerful heritage not as a choice but as an inescapable fate. Vittoria’s warning that, by choosing Wrath, Emilia will “give up part of [her]self” frames the novel’s central romance as a direct threat to this shared destiny and their sisterly bond (30). Despite this manipulation and the pain of Vittoria’s betrayal, Emilia’s loyalty remains instinctual. Her immediate impulse is to defend her twin against Greed’s accusations and to circumvent Wrath’s royal decree, demonstrating that their bond operates on a level deeper than logic or even justified anger. This complex dynamic establishes their relationship as a primary driver of the plot, forcing Emilia to navigate the conflicting demands of familial loyalty and her own self-determination.



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