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Content Warning: This section of the guide contains discussion of graphic violence, physical and emotional abuse, torture, illness, death, substance use, animal cruelty and death, child death, and suicidal ideation.
An excerpt from Chade’s journal describes the relationship between Prince Chivalry (Fitz’s father) and Prince Verity, the two sons of King Shrewd. As the eldest, Prince Chivalry became King-in-Waiting at 16 and was soon sent on a series of military errands by King Shrewd. He proved as adept at diplomacy as he was on the battlefield. Meanwhile, Prince Verity repeatedly petitioned his father to be allowed to join his brother on these campaigns, a request that was finally granted six years later, when Verity was 20. The two brothers formed a close and effective partnership, with Verity’s administrative skill the perfect complement to Chivalry’s talents as a diplomat and general. Back home in Buckkeep, King Shrewd and his new wife, Queen Desire, had their first child together: Prince Regal. Immediately, Queen Desire began plotting his ascent to the throne.
The narrative returns to the present. Upon returning to Buckkeep from his mission in Bearns, Fitz is dismayed to see Queen-in-Waiting Kettricken riding and laughing with his treacherous uncle, Prince Regal. He is impressed with Kettricken’s ease and confidence on horseback, but disappointed in her for trusting Regal. The stablemaster, Burrich, confirms that Regal has been taking the queen riding daily, an arrangement Burrich felt powerless to refuse as a sworn King’s Man. Fitz is then summoned via the telepathic powers of the Skill to his other uncle, the King-in-Waiting, Verity, who has been trying to reach Fitz for three days and complains that Fitz blocks the Skill too well.
Verity reveals a disturbing pattern of attacks by Forged ones—people magically stripped of all emotion by Outisland raiders—who are acting in groups and moving steadily closer to Buckkeep. Fitz, drawing on his own experience fighting Forged ones, argues that they are incapable of cooperation, but Verity suggests that they may be developing new abilities. They are also venturing far from the sites of Outisland raids, another troubling new development. He tasks Fitz with secretly investigating and eliminating the threat before it causes a public panic.
Fitz mentions that he saw Kettricken and Regal riding together, implying his distrust of Regal. Verity acknowledges Kettricken’s loneliness and laments that his duties as King-in-Waiting take up so much of his time. He expresses his wish that Fitz’s father, Chivalry, were still alive so that he could be merely the King-in-Waiting’s closest advisor, stating that it is easier to follow a good leader than it is to be a leader oneself.
An expository passage explains that unlike other royal spouses, Queen Kettricken arrived in Buckkeep alone, with no entourage and no friends. She was isolated in Buckkeep until she began to find friends and reliable servants.
Fitz visits his wolf cub, whose mental presence is growing stronger. The cub considers them a “pack,” but Fitz, fearing their forbidden bond, tries to reject him, causing the animal deep emotional pain. Back at Buckkeep, he has a brief, awkward encounter with Molly, while the wolf’s thoughts intrude on his own.
Fitz’s attempt to report to the ailing King Shrewd is blocked by a new servant named Wallace, but the Fool helps him gain entry. Inside, the King appears confused and complains that an herbal steam sent by Regal has made him ill. Fitz shows him the scrolls he copied in Bearns, and the King praises his work. He twice gives Fitz the same order—to deliver the copied scrolls to Verity—and the Fool later explains that Shrewd’s mind is fading and that it costs him great effort to remember what is important. If he told Fitz twice to deliver the scrolls, it must be very important that Fitz does so. The Fool also hints to Fitz that Wallace is a spy for Regal and not to be trusted. Over the next 10 days, Fitz poisons seven Forged ones, burning their bodies to conceal his actions.
Returning to the castle during a snowstorm, Fitz discovers Queen Kettricken under attack by Forged ones. He helps her fight them off, and she reveals that Prince Regal had lured her off the main road on a reckless chase before abandoning her. When a search party led by Verity finds them, Verity’s first words to Kettricken are harsh, and he winces as she speaks plainly of killing and of Forged ones bold enough to attack the queen so near Buckkeep—concerned both by her recklessness and by the public disclosure of the threat. His men are quietly critical of his harshness.
That night, Verity summons Fitz, admitting he is being tormented by Fitz’s lustful Skill-dreams about a “Lady Red-Skirts”—Molly. Verity teaches Fitz how to shield his thoughts and tells him to endure. He rewards Fitz for saving the queen with the promise of a new sword and warns him that his uncontrolled dreams could reveal his loved ones to enemies.
The morning after Kettricken’s attack, the soldiers of Buckkeep gather for a vengeful hunt against the Forged ones. Verity, sickened by the idea of his people hunting their own Forged kin, hides in his map room, feeling powerless and inadequate. In the courtyard, however, Kettricken takes command. She addresses the crowd, transforming their bloodlust into a solemn duty. She declares the hunt a “surgery” to remove an infection and orders that the bodies of the Forged be brought back for a formal funeral, turning a massacre into a state ceremony of mourning and resolve.
Regal is enraged by what he sees as Kettricken’s usurpation of authority, but Verity, witnessing her leadership, is filled with pride and strikes Regal for insulting her. The entire Keep follows the queen’s orders, and the day culminates in a massive funeral pyre and feast that unites the court and the common folk.
Later, Fitz meets with his mentor, the assassin Chade, who is overjoyed by Kettricken’s political acumen. Chade tells Fitz that the King is not merely experiencing dementia but repeats this instruction to impress its importance on Fitz. Fitz resolves to increase his efforts. Their meeting is interrupted when Chade’s pet weasel, Slink, falls ill after eating from a gift basket sent to Chade. Chade discovers that the food was poisoned with varta leaves but refuses to name Regal aloud as the poisoner, rebuking Fitz when he presses the accusation. He warns Fitz that everyone close to him, including Molly, is now in danger.
Worried, Fitz sneaks into Molly’s room to check on her while she is sleeping. As he crouches next to her bed, she wakes and springs at him with a knife. When she realizes who he is, she puts the knife away but remains furious with him for the intrusion, accusing him of being drunk. However, when he lets slip that he loves her, she believes him and wonders aloud why he never said it before. She embraces him, declaring that she loves him too.
Rattled by the attempt on Chade’s life, Fitz visits Lady Patience, who warns him about Regal. Fitz tries to warn her in return, but she dismisses the idea that she is a threat to anyone and reveals that her lady’s maid, Lacey, is a highly skilled fighter. He goes to the stables seeking Burrich, but learns from Hand that Burrich is in mourning has his old hound, Vixen, has died. Hand also tells Fitz that Queen-in-Waiting Kettricken has gone alone into town seeking Verity. Alarmed, Fitz takes a mule and goes into town to look for her. As he searches, his thoughts are invaded by the wolf cub, who is hungry and asks Fitz to bring him food.
When he finds Kettricken, she is angry with him for following her and insists on her ability to look after herself. He reminds her that Prince Regal covets the throne and implies that he deliberately left her lost and alone on the day of the hunt, when she was attacked by Forged ones. By walking about alone, he warns her, she makes herself an easy target for assassination. Reluctantly, she agrees to return with him to Buckkeep. On their return, Fitz sees Molly in the courtyard, but Molly withdraws coldly. Fitz shares a moment of silent grief with Burrich, who building a funeral pyre for Vixen; Fitz cuts a finger-length lock of his own hair and adds it to the flames before walking away. Out of nowhere, the wolf cub knocks him down in a mock attack, sparking a rough, playful fight that blurs the line between man and wolf. The cub challenges Fitz to accept their pack bond, and the wolf’s invasion of his mind nearly succeeds entirely—Fitz comes to himself standing in the dark, shaking, already drawn toward leaving with the wolf—before he consciously chooses to return to Buckkeep.
An excerpt from Chade’s journal explains that in previous conflicts with the Outislanders, several coteries of people trained in the Skill worked in concert to protect the kingdom, with each coterie led by someone who reported directly to the reigning monarch. In recent times, however, there was only one coterie, led by Galen, whom many considered an inadequate Skill Master. While previous coteries formed organically from bonds among the Skilled, Galen exercised complete control over the membership of his coterie and insisted that members report to him as often as to the King. The passage implies that this structure made Galen’s coterie both weaker and less trustworthy than those of the past. With Galen now dead, Serene has risen to lead his coterie, whose remaining members are named Justin, Will, Carrod, and Burl.
Fitz runs with his wolf cub in his dreams at night, telling himself it is only to prepare the animal for a life of freedom. In these dreams of a simpler life, he finds relief from the intrigues of court. At court, a group of soldiers led by a woman named Whistle, having unofficially formed a “Queen’s Guard,” presses Fitz to speak to Verity on their behalf. In the corridors, the Fool confronts Fitz with a series of riddles and a bizarre mock love ballad, urging him to seek out other Skilled individuals and to learn the secrets of the mythical Elderlings. As a small crowd of castle staff gathers to watch, the Fool’s performance culminates in a public announcement of the “death” of Lady Thyme, Chade’s disguise; Fitz afterward speculates this may be Chade’s way of leaving the Keep unseen while letting Regal believe his poison plot succeeded, though nothing is confirmed.
Immediately afterward, Regal taunts Fitz about the death and insults Kettricken. Fitz is seized by a feral rage and is about to attack when he is stopped by the voice of Molly. He tries to speak to her, but she dismisses him with cold politeness, asking whether he has some errand for her.
Fitz then finds Kettricken in a state of deep serenity, practicing a form of meditation that is clearly a use of the Wit. She invites Fitz to join her, and he then fully opens himself to the Wit for the first time, startled to find himself deeply attuned to a web of consciousness that includes every living being. He recognizes that Kettricken has the Wit, though it is not strong in her. She briefly believes she glimpses it in him, but he feigns ignorance, and she decides she was mistaken. Kettricken then casually mentions that Regal brought her a candle made by a talented serving girl, revealing that Regal has been speaking to Molly. This news, combined with the fear that his own Wit use will be discovered, forces Fitz to resolve to sever his bond with the wolf.
Fitz takes his wolf cub to a remote hut with the intention of abandoning him to live a wild life. The cub, who feels betrayed, argues that wolves are not meant to be alone and refuses to obey. To force him away, Fitz uses his Wit to project a powerful mental repulsion, a violation that shatters their connection and sends the cub fleeing. Fitz is left feeling broken and empty.
On his journey back to Buckkeep, three Forged ones ambush Fitz, intending to cannibalize him. He is nearly killed, but the wolf returns to save him. Together, they kill the attackers. In the aftermath, the wolf reveals that the name his mother gave him is Nighteyes, and the two finally and fully accept their Wit-bond, merging their consciousnesses.
Fitz reports the attack to Verity, who reveals that he knew of the Forged ones’ presence from previous reports and implies that he knows Fitz was aided by something he declines to name. He admits that the Skill calls to him like a “great loneliness,” comparing it to being the “very last wolf, hunting alone” (225). Verity confirms the Fool’s advice: He has been searching for other Skilled people from his father’s generation, but they are all either dead or missing, suggesting a conspiracy. He gives Fitz a key to a private collection of scrolls about the Skill and the Elderlings, tasking him with searching for answers.
Kettricken’s address to the soldiers in the courtyard marks her transformation from a politically isolated queen-in-waiting to a commanding public figure. By reframing a vengeful hunt as a solemn “surgery” and a funeral rite, she demonstrates a deep understanding of a leader’s role as a moral guide. Where Verity feels immobilized by the horror of his people hunting each other, and Regal sees only a challenge to his authority, Kettricken channels the court’s bloodlust into a unifying act of collective mourning and resolve. This performance of leadership, which Chade celebrates for its tactical brilliance, illustrates The Selfless Nature of True Leadership: Kettricken is the one who was nearly killed by Forged ones just the previous night, but she puts aside her personal fear and anger in order to protect the moral fabric of the community. Her performance is an authentic expression of her values rather than a deceitful manipulation, and it inspires genuine loyalty. The spontaneous formation of the Queen’s Guard is immediate proof of her success. Her ability to connect with her subjects and give their anger a noble purpose contrasts sharply with Regal’s petty scheming and Verity’s withdrawn sense of duty, establishing her as a new and formidable power within Buckkeep.
Verity’s lament that the lonely practice of the Skill makes him feel like “the very last wolf, hunting alone” ironically links the kingdom’s most revered magic to the animalistic isolation Fitz fears in the Wit (225). This parallel suggests that even though the two forms of magic are treated as opposites—one linked to nobility, the other stigmatized as an animalistic perversion—both paths are alike in leading to a deep solitude. Fitz’s internal struggle with his forbidden Wit connection intensifies as he attempts to sever his bond with the wolf cub, an act of violent repulsion that leaves him feeling broken and empty. However, when Forged ones attack, it is the wolf—now named Nighteyes—who saves him, and survival necessitates the very bond Fitz tried to deny. Their full, conscious bonding shows a key moment of self-acceptance for Fitz. This integration of his “beast” nature challenges the social stigma of the Wit, reframing it as a source of strength, community, and instinct essential to his identity.
Fitz’s somber reflection on his work as an assassin—“I took no pride in my work, save that I had obeyed my king’s command” (123)—encapsulates The Alienating Burden of Duty that weighs on many of Buckkeep’s key figures. This duty compels Fitz to perform acts that erode his sense of self and forces him to keep secrets that isolate him from those he loves. Verity is similarly trapped; his obligations to the Six Duchies consume him, leaving him emotionally unavailable to Kettricken and driving him to the lonely solace of his Skill tower. Even Burrich’s loyalty binds him to inaction, forcing him to stand by as Regal endangers the queen because he is a sworn “King’s Man” (125). This constant pressure to prioritize the kingdom over personal needs creates a pervasive atmosphere of sacrifice and emotional suppression, leading characters to make painful choices, such as Fitz’s initial decision to abandon Nighteyes in a misguided attempt to conform to the human world’s demands. This alienation reaches a personal crisis point when Molly coldly dismisses Fitz with the formal title “my lord,” weaponizing his status to signify the emotional chasm that his secret duties have created between them.
The monstrous nature of the Forged ones serves to define Compassion as the Essence of Humanity by demonstrating its absence. Fitz knows instinctively through the Wit that they have no sense of “community. Of shared humanity” (126), a void made literal when they attempt to cannibalize him. Their actions show them as beings reduced to pure survival instinct, devoid of the empathy and connection that bind a society together. In stark contrast, Kettricken’s decision to bring their bodies back for a funeral is a radical act of compassion. By treating these dehumanized victims as fallen soldiers and insisting they be mourned, she reasserts their lost humanity and, by extension, strengthens the moral fabric of the kingdom. Her actions reject the Raiders’ soul-destroying magic and reaffirm that even in war, the bonds of shared kinship are what must be preserved above all else.
The Fool’s bizarre corridor performance, culminating in the public announcement of Lady Thyme’s death, is a piece of misdirection that deepens the narrative’s focus on secrecy and identity. The Fool uses public spectacle to convey a coded message to Fitz while simultaneously providing a cover story for Chade’s disappearance and a potential false victory for Regal. This act highlights the instability of identity within the court, where public personas are tools and even death can be a strategic fiction. Names and titles continue to signal shifting identities: The wolf cub remains nameless until the bond with Fitz is fully forged, at which point he reveals that his name is Nighteyes, signifying the completion of his identity in relation to another. Conversely, Molly uses Fitz’s formal title, “my lord,” not as a sign of respect but as a barrier, marking the social and emotional distance his duties have enforced. Her cold formality is a more cutting rejection than any insult, showing how titles can erase personal connection.



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