Before They Are Hanged

Joe Abercrombie

66 pages 2-hour read

Joe Abercrombie

Before They Are Hanged

Fiction | Novel | Adult | Published in 2007

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Part 1, Chapters 17-25Chapter Summaries & Analyses

Content Warning: This section of the guide includes discussion of death and graphic violence.

Part 1, Chapter 17 Summary: “Prince Ladisla’s Stratagem”

West takes refuge at the forge Pike has built, the only place in camp where no one demands his attention. Cathil, Pike’s daughter, works alongside the convicts and catches West staring before sending him away.


Threetrees and the Dogman bring urgent news: Bethod’s army is within three to five days’ march, with an estimated 10,000 battle-hardened troops far superior to the Union’s ragged levies. They warn that fighting means annihilation.


West rushes the Northmen to Prince Ladisla’s opulent tent, where the inebriated prince greets them cheerfully. When West announces Bethod’s approach and urges they withdraw or make defensive preparations, Lord Smund dismisses West’s caution. Ladisla announces his strategy, which is to cross the River Cumnur and launch a surprise attack, directly violating Marshal Burr’s orders. West drops to one knee to beg Ladisla to abandon his foolhardy plan, but the prince remains adamant.


Threetrees denounces the Union’s incompetent leadership and declares he and his men will not follow this doomed army. West is left alone as martial music drifts through the night.

Part 1, Chapter 18 Summary: “Until Sunset”

Vitari wakes Glokta with news that a Gurkish ambassador has arrived at the Citadel, admitted by General Vissbruck without Glokta’s knowledge.


In the audience chamber, Glokta confronts the imposing Shabbed al Islik Burai, envoy of Emperor Uthman-ul-Dosht. With five Gurkish legions outside, Islik offers surrender terms: open the gates by sunset and leave with their lives. Glokta counters by citing the Union victory at Ulrioch, but Islik reminds him of his own capture during that war, and warns that the Union, fighting on two fronts, cannot win. He departs, promising to return at sunset. The three council members present argue for negotiation. Glokta announces he will consider the offer.


In the hallway, Vitari angrily confronts Glokta for wavering, but he explains his supposed equivalence is a tactic. Severard confirms they have captured the ambassador.


In the cells, Glokta demands the name of the traitor on the council from Islik. After Frost and Severard chop off Islik’s ear, Islik confesses: Korsten dan Vurms is a conspirator, and Magister Carlot dan Eider planned the entire plot to betray the city.

Part 1, Chapter 19 Summary: “Long Odds”

Ferro, Logen, and Quai reach an ancient hill crowned with standing stones. From the summit, Ferro confirms they are pursued by 13 riders. Unable to outrun them, she and Logen agree to make a stand on the hill.


Ferro begins digging pits, reflecting on her history of burying companions after battles. Logen assesses their odds—13 experienced fighters against two—and tells Ferro he would not blame her for fleeing.


Ferro declares she will stay. She makes Logen promise to bury her if she dies, and they shake hands on it. The physical contact feels strange to her. When Logen asks what happens if they both die, Ferro shrugs that the crows can eat them. They return to their preparations, knowing their attackers will arrive by dawn.

Part 1, Chapter 20 Summary: “The Road to Victory”

West watches from high ground as Ladisla’s army attempts to cross the River Cumnur. The King’s Own cross efficiently, but the levies descend into chaos, their formations dissolving into shapeless mobs.


West gives Lieutenant Jalenhorm a letter for Lord Marshal Burr and orders him to ride hard to Ostenhorm. The letter warns that Bethod is already behind Burr with his main force, that Ladisla has violated orders by crossing the river, and that the road to Ostenhorm (the capital of Angland) will likely fall open to Bethod after the coming defeat. Jalenhorm reluctantly accepts the mission. Before he departs, West asks him to deliver a message to Ardee, if he does not survive: simply that he is sorry.


West turns back toward the bridge, determined to impose some order on the floundering column.

Part 1, Chapter 21 Summary: “Necessary Evils”

At sunset, Glokta enters the audience chamber where General Vissbruck, Korsten dan Vurms, and Magister Eider await, accompanied by Eider’s mercenary captain, Nicomo Cosca.


Glokta upends a sack, dumping the severed head of the Gurkish ambassador onto the table. Vissbruck panics. Vurms, realizing Glokta knows of the conspiracy, shouts at Eider to act. She calmly announces to Glokta that Cosca’s mercenaries have already seized the walls, bridged the channel, and opened the gates to the Gurkish. Glokta reveals his countermove: Kahdia holds the gates, the Inquisition controls the Citadel, and Cosca has betrayed Eider, having accepted Glokta’s superior offer.


Vurms tries to draw his sword but is knocked unconscious. Vitari and other Practicals haul both conspirators to the cells. Vissbruck, terrified but sincere, pledges loyalty and is ordered to prepare the defenses. Glokta orders Cosca to place the ambassador’s head on the battlements. After the others depart, Glokta stands alone in the darkening chamber as night falls over Dagoska.

Part 1, Chapter 22 Summary: “Among the Stones”

At dawn, Logen instructs the terrified Jezal to guard the cart at the summit with Quai while he and Ferro confront their pursuers among the stones.


Ferro kills three attackers with arrows before her ammunition runs out and draws her sword. Logen ambushes a spearman, then kills a giant wielding a club. An archer wounds Ferro in the shoulder, but during their struggle the arrow gouges out his eye and she finishes him with her sword. Logen battles the leader, Finnius, feigning weakness before launching a devastating counterattack and severing his foot. As another attacker chokes Ferro, Logen intervenes and breaks his neck.


At the summit, Jezal dispatches two attackers with his fencing skills. Exhilarated, he shouts in triumph—but a third attacker strikes him from behind, and he collapses unconscious.

Part 1, Chapter 23 Summary: “The Fruits of Boldness”

West watches Prince Ladisla’s army deploy in a mist-filled valley. A thin line of Northmen stands on a distant hill, seemingly outnumbered. West suspects a trap, but when a single arrow is fired from the hill, the enraged Ladisla orders a cavalry charge despite West’s protests.


The Union cavalry drives the Northmen over the crest and vanishes. After an ominous silence, ranks of Bethod’s armored Carls appear and unleash flatbow volleys into the Union lines. West orders a retreat as the Carls advance through the thickening mist. The headquarters dissolves into chaos.


Pike and Cathil arrive to observe the battle. Horsemen approach through the fog—not Union cavalry, but Northmen in captured armor. They charge the headquarters, killing Smund immediately. West is knocked down and nearly killed before Cathil saves him by crushing his attacker’s skull with her smith’s hammer.


West finds the terrified Prince Ladisla hiding in the mud, and they flee with Pike and Cathil through the chaos. West draws a pursuing rider away from the others before an arrow kills the man. The Dogman emerges, having made the shot. He surveys the strange group he has found: a half-dead colonel, a young woman with a bloody hammer, a man with a badly scarred face, and the prince responsible for the disaster.

Part 1, Chapter 24 Summary: “One for Dinner”

Glokta’s letter to Arch Lector Sult reveals the conspiracy. Vurms and Eider are the principals; Glokta’s predecessor, Superior Davoust, was killed by a hidden Gurkish agent. Glokta sends Lord Governor Vurms and the incompetent Inquisitor Harker back to Adua under arrest, and reports repulsing the first Gurkish assault—though 50,000 troops remain encamped outside and three massive catapults now threaten the city.


Eider is taken for interrogation. She believes Glokta’s conscience will prevent him from torturing her. Glokta delivers a cynical speech about his withered conscience and gives her one chance to confess. She explains that greed drove the Union to seize Dagoska, corruption made it ungovernable, and her surrender plan would have prevented a massacre. When asked for the Gurkish agent’s identity, she claims ignorance. Vitari begins strangling her, but Glokta, affected by Eider’s arguments, orders her spared at the last moment.


That night, as Gurkish catapults bombard the Lower City, Glokta’s servant Shickel reveals herself as the Eater who consumed Davoust. Glokta laughs at the irony that Harker accidentally captured her and it was Glokta himself who subsequently freed her. A chain trap briefly hoists Shickel, but she drags herself down, injures Severard, and hurls Vitari aside. All three Practicals struggle to subdue her, beating her until she is motionless, then watch as her broken arm heals itself. They bind her in heavy irons. Fully recovered, Shickel laughs and prophesies the arrival of the Hundred Words. Glokta tells her that sounds like a challenge.

Part 1, Chapter 25 Summary: “One of Them”

Jezal dreams of Ardee. Their kiss turns violent as she tears at his face. He wakes into excruciating pain. Logen and Ferro are setting his injuries while Quai assists—forcing his dislocated jaw back into place, stitching his face, and setting his broken arm and leg.


Helpless and suffering, Jezal glimpses their scarred faces through blurred vision. Logen pats his face and tells him he is one of them now. Jezal lies there, absorbing the horror of his apparent disfigurement and his new place among the scarred and broken.

Part 1, Chapters 17-25 Analysis

Weather continues to act as a disruptor across various storylines in this section, illustrating nature’s ability to humble humans. In the Angland section, Prince Ladisla’s brash attempt to launch a cavalry charge across the River Cumnur is derailed by the sudden arrival of a dense fog. The mist swallows the Union forces, blinding the commanders just as Bethod’s armored Carls spring their trap with flatbows and disguised horsemen. West finds himself stumbling blindly through the mud, unable to direct the troops or locate his own headquarters. This environmental intervention turns the battlefield into a site of panic rather than strategic execution. The chaotic subversion of the Union army aligns with the grimdark subgenre’s rejection of orderly triumphs, exposing grand human ambitions to sudden and absolute collapse and illustrates the theme of The Illusion of Control in a Chaotic World.


Ladisla’s catastrophic command deepens the theme of The Futility of Heroic Ideals in a Vicious World by exposing the gap between romanticized notions of warfare and the reality of the battlefield. Seeking a famous victory to bolster his reputation, Ladisla consistently ignores West’s pragmatic advice to hold a defensive line behind the river. When a single Northman arrow falls harmlessly short of the Union lines, the Prince reacts with performative outrage, shouting, “Damn them! They are mocking us!” (214). His subsequent order to sound the charge is driven entirely by ego. Ladisla treats warfare as a stage for his royal vanity rather than a logistical exercise with human lives at stake. This pursuit of “honor” leaves his unarmored levies slaughtered and forces the Prince into a retreat in the mud. The narrative demonstrates how a leader’s fixation on glory can act as a destructive force, sabotaging an army from within and proving that heroic posturing can be fatal in a conflict.


In the Dagoska storyline, Glokta’s navigation of the Gurkish siege explores The Dehumanizing Force of Institutional Power, demonstrating how survival within a corrupt hierarchy demands bureaucratic ruthlessness rather than ethical clarity. Tasked with rooting out traitors on the ruling council, Glokta extracts confessions from Isik, Vurms, and Eider through violence and the threat of severe mutilation. In these sequences, Glokta is detached and systematic in his cruelty, such as when he tells a terrified Isik that he will mutilate him part by part: “Next will come a toe. Then a finger, an eye, a hand, your nose, and so on” (207). Glokta’s inner monologue, tinged with sarcasm and self-loathing, notes the dissociation from his own actions. Though he knows his actions are cruel, he cannot stop himself as he is an institutional cog. Despite Glokta’s cruelty, he is a complex, morally grey character who sometimes redeems himself, such as when he stops Vitari from killing Eider.


This section refers to important backstory through the Eaters. In the universe of the series, the Eaters betray the Second Law of Euz, which forbids people from consuming human flesh. Khalul (the prophet of the Gurkish empire) was the first Eater, feeding on human meat to enhance his supernatural powers. Since then, he has created other Eaters to fight for his cause. Like the sudden appearance of an Eater in the middle of the Dagoskan court, supernatural and magical elements often signify chaos and unpredictability in the text. Magic is shown to be fiddly, defying human control.

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