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Content Warning: This section of the guide includes discussion of graphic violence, illness or death, ableism, and animal death.
The Horneater woman, Cord, discovers that all the ship’s grain barrels are infested with worms. The crew, including the armsman Kstled, views this as evidence of dark Soulcasting and another bad omen, and morale plummets. To avert a crisis, Rysn recalls a lesson from her former master, Vstim, and orders a detour to the Hexi wilderness. There, she successfully trades the worm-infested grain to the local nomads for a large supply of jerky; the nomads also gift Rysn blankets in recognition of her respectful language. This outcome helps Rysn invert the omen, and the crew’s confidence begins to recover.
Later, Rysn’s porter, Nikli, warns her that he overheard the Radiants discussing secrets about the mission and suggests Cord might be involved with the strange happenings. Rysn suspects someone may be deliberately creating these omens to interfere with the voyage and decides to watch for further signs.
In private, Nikli reveals his true nature. He is a member of a hive-mind species called the Sleepless, composed of many tiny creatures called hordelings. Communicating with others of his kind, Nikli admits that he is beginning to like the humans and asks for one more chance to turn them back. After a vote among the Sleepless swarms ends in a stalemate over whether to sink the ship or let it reach the storm, Nikli receives permission to attempt one final warding effort.
The Lopen, a Knight Radiant, notices the crew has been acting strangely toward him. He discusses this with Cord, who reveals that she can see spren that remain invisible to most people, and she has observed a growing number of luckspren following the ship. She also explains why she chose to remain on the voyage despite the danger, while her father, Rock, prepares to return home to face judgment. Meanwhile, Huio experiments with a piece of aluminum foil and one of Ardent Rushu’s spanreeds, a fabrial used for long-distance communication, to study how the metal affects the captive spren inside. He accidentally breaks the device, causing its paired pen to move only side-to-side, not up and down.
Lopen reflects on his frustration with the slow, grinding nature of the war against the Fused, feeling a similar impatience with the current voyage. His thoughts are interrupted when he goes on deck and finds a large group of sailors gathered at the rail, staring in horror at a massive, dead creature floating in the water.
The creature in the water is identified as a santhid, an enormous and extremely rare marine animal. While a living santhid is considered a great omen, the crew sees its corpse as a disastrous one. A sailor named Alstben declares they must turn back, and Captain Drlwan does not immediately challenge him, recognizing that doing so could provoke a mutiny.
Rysn acts quickly to regain control. She argues that someone else killed the santhid—pointing to gouges on the corpse—meaning the bad luck belongs to that killer, not the Wandersail’s crew. She further reframes the event, claiming the creature’s spirit guided them to its body so they could witness what was done and give it proper care, making the discovery a sign of trust and a good omen. She proposes burning the body, leaving the shell on a nearby island, and eventually towing the shell to Thaylen City. However, when sailors cast hooks onto the body, the entire santhid—shell, flesh, and even its eye—disintegrates into a swarm of hundreds of cremlings, which then quickly swim away into the depths, leaving the crew shaken and confused.
Rysn speaks with Vstim via spanreed and learns the mission’s secret objective: to investigate a lost Oathgate on the island of Akinah. Rysn theorizes the santhid was a Lightweaving illusion, a possibility Queen Jasnah Kholin considers plausible, warning that it could mean an enemy Lightweaver is nearby. Later, Nikli shares the legends of Aimia, explaining that powerful devices once kept the island fertile until they were destroyed during the scouring. Cord then explains that the creature was one of what her people call the “Gods Who Sleep Not”—powerful swarms of creatures that guard great treasures, associated with luckspren that lead to treasure and with trials and tests. She also reveals the Radiants brought her on the voyage because of her family’s ability to see otherwise invisible spren, and she notes twelve luckspren swirling in the sky urging the ship forward.
Ardent Rushu realizes that Huio’s broken spanreed has led to an important discovery. The aluminum interferes with the paired gemstones, allowing for independent lateral movement. Rushu rigs an external counterweight system connected via conjoined rubies to modify Rysn’s chair, allowing it to hover and move laterally while rising and falling with the anchor. Overcome with joy at this newfound mobility, Rysn weeps.
Later, Nikli approaches Rysn, warning her that Cord and the Radiants may be manipulating them and offering to bring proof of Cord’s ill will. Though uncertain what to believe, Rysn asks Nikli to bring her proof before she judges his claims.
Rysn joyfully tests her new hovering chair, pulling herself along the ship’s railing. The crew, seeing her newfound independence, offers silent gestures of support. Nikli then presents the trap, presenting Rysn with a bag of blackbane poison he claims to have found in Cord’s belongings. Rysn immediately signals Kstled and his armsmen, who seize Nikli. She explains that she suspected him because he had consistently urged her to turn back, and Kstled’s earlier search of Cord’s room had found no poison.
As Nikli is captured, his accent vanishes. He refuses to explain his motives but sincerely begs Rysn to abandon the mission. Rysn uses Chiri-Chiri to test whether Nikli is hiding Stormlight or Voidlight—the larkin would drain such Light—but the larkin does not react, suggesting he is not, though Rysn cannot be certain. To secure the ship before it enters the storm surrounding Akinah, Rysn orders the Windrunners to fly Nikli and his assistant, Plamry, to the main island of Aimia and leave them restrained with food and water. A later search of Nikli’s things uncovers more poison and an annotated recipe book with suspicious notes about preparing food for humans, leading Rysn to suspect he intended to poison the crew if his earlier attempts to stop the voyage failed.
Rysn’s response to the worm-infested grain barrels establishes her method of leadership, which is grounded in pragmatism, psychological insight, and careful attention to the crew’s beliefs. Faced with a crisis of morale fueled by the crew’s belief in bad omens, Rysn recalls a lesson from her mentor, Vstim, and turns the crisis into a profitable trade with the Hexi nomads. This maneuver exemplifies Change as a Strategy for Survival, converting a logistical problem into a commercial opportunity. Rysn understands that the social force of omens matters even when the omens themselves lack truth, recognizing that “the way people reacted to them was very real. Inverting that was all about perspective” (92). She applies this same principle when confronting the dead santhid, reframing the discovery as a sign of trust from the creature’s spirit. By working within the crew’s logic of superstition, Rysn strengthens her authority aboard the Wandersail. The escalating disruption—from worms to a santhid corpse to a planted bag of poison—forces her to adapt her strategy from clever problem-solving to direct confrontation, showing that her leadership depends on managing perception, gathering evidence, and responding quickly to deception.
The narrative structure changes when the point of view shifts to Nikli, revealing him as a member of the Sleepless. This shift gives the reader access to information that Rysn does not yet possess, changing how Nikli’s later actions and conversations are understood. As Rysn puzzles over the source of the sabotage, Nikli’s point of view reveals his identity, his hive-mind nature, and his internal conflict. His seemingly helpful advice to Rysn—warning her about the Radiants and offering to find proof of Cord’s treachery—is recast as deliberate misdirection. This insider knowledge transforms the plot into an examination of deception, concealed motives, and divided loyalties. Nikli develops sympathy for the crew and continues working to stop the expedition, giving his actions greater emotional complexity. This narrative device develops The Dangers of Secrecy by revealing how limited knowledge and concealed intentions create misunderstanding and conflict between characters pursuing different objectives.
The accidental discovery that leads to the invention of Rysn’s hovering chair advances Accommodation as a Path to Empowerment through collaboration, experimentation, and practical innovation. When Huio breaks a spanreed by tinkering with aluminum foil, Rushu recognizes the potential for a new fabrial that allows for lateral movement independent of its vertical anchor. Rushu’s observation that “More science happens through lucky accidents than you’d believe” (148) emphasizes that innovation often arises from unexpected circumstances and careful experimentation. The resulting prototype grants Rysn a degree of freedom she has not experienced since her injury, and her emotional reaction—weeping with joy—highlights the significance of this change. The hovering chair improves Rysn’s mobility through collaborative problem-solving and practical innovation, reinforcing the novella’s emphasis on accommodation. The supportive reaction from the crew, who raise their fists in encouragement, reflects their growing confidence in Rysn’s leadership and determination. At this stage in the novella, Rysn’s hovering chair reflects her increasing mobility through scientific ingenuity and collective effort.
Contrasting motivations for concealment emerge through the various secrets kept by different characters. Navani and the mission’s organizers withhold the mission’s true purpose—investigating an Oathgate—for strategic reasons, a common military practice. When Vstim reveals this truth to Rysn, she gains the knowledge needed to understand the expedition’s broader objective. Nikli conceals the nature of the Sleepless to protect his species from discovery and to prevent the expedition from reaching Akinah. His sabotage reflects his commitment to that mission, and his growing sympathy for the crew adds complexity to his actions. Cord’s ability to see all spren, once revealed, strengthens the expedition by helping the group interpret the unusual phenomena surrounding Akinah. The novella examines secrecy through the different purposes it serves, showing how concealed information shapes trust, cooperation, and conflict. The contrast between these hidden motives demonstrates how secrecy influences the expedition by shaping the characters’ decisions, relationships, and understanding of one another.
Rysn’s unmasking of Nikli demonstrates her growing confidence and judgment as the Wandersail’s rebsk. She questions his accusations against Cord, she recognizes inconsistencies in his account and methodically sets a trap, applying Vstim’s practical advice. Recalling her mentor’s advice that discovering deception is “painful beyond explanation. But that is never a reason to pretend it can’t happen” (96), she anticipates Nikli’s move and prepares a calm, strategic response. Her actions prioritize evidence and crew safety, and her responsibility as rebsk over her personal sense of betrayal. The later discovery of Nikli’s annotated recipe book, with its notes about poisoning human food, confirms her caution and reveals the seriousness of his plans. Her final order to leave Nikli on Aimia, restrained with food and water, removes the immediate threat and protects the expedition as it approaches the storm surrounding Akinah. This resolution marks another stage in Rysn’s development as a leader, showing her ability to navigate competing loyalties, deception, and uncertainty while maintaining responsibility for her crew.



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